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[转载发布] [XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)

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    灌水之王

    发表于 2026-7-27 09:39:29 | 显示全部楼层 |阅读模式
    XDE_CodeLanguage - v2.0
            xDGameStudios




    Introduction
            Lets you implement a coded language much like the one seen in FFX (Al Bhed). You specify a mapping for each letter/number in the
            plugin properties window and if the plugin is activated all the message window text will get translated with their characters being mapped into the new characters. For example:

            H --> K
            e --> t
            l --> o
            o --> r

            Hello ---(will become)---> Ktoor

            this way you can make a language that can be learned over time as you collect pieces of dictionary.. or forgotten if you had an amnesia.

            For a more in depth example:



            "CodeLanguage Learn 1 H" (plugin command) will make the plugin stop encoding the (original) letter "H"  for the language number 1
            (this means the original H will the shown)

            Hello ---(will become)---> Htoor
             
    Features


            All the help is provided in the help section of the plug in. Here is a copy of that section:

    Spoiler                Code:       
    1. ========================================================================
    2. Help
    3. ========================================================================
    4. This plugin will implement a coded encrypted language similar to the one
    5. found in FFX with Al Bhed. You can edit the alpha and numeric mappings,
    6. as well as configure the color of the encrypted text. For using multiple
    7. languages separate values with comma "," (NO quotations) and NO spaces.
    8. Example:
    9. Parameter: Letter "A"
    10. Value: e,t,u,g
    11. Language 1 will encode A --> e
    12. Language 2 will encode A --> t
    13. Language 3 will encode A --> u
    14. Language 4 will encode A --> g
    15. ========================================================================
    16. Plugin Commands
    17. ========================================================================
    18. CodeLanguage Learn X Y (learns the letter Y of language X).
    19. CodeLanguage LearnAll X (learns all letters from language X).
    20. CodeLanguage Forget X Y (forgets the letter Y of language X).
    21. CodeLanguage LearnAll X (forgets all letters from language X).
    22. CodeLanguage Enable X (turns coding ON - fot language X).
    23. CodeLanguage Disable (turns coding OFF).
    24. ========================================================================
    25. Updates History
    26. ========================================================================
    27. 1.0: Initial Release
    28. 2.0: This "huge" update will let you set variables languages and turn
    29.       them on and off as you please.
    30. ========================================================================
    31. */
    复制代码







            NOTE: the language ID is 1 based!! starts in [1] ...goes till... [n]
             


    Screenshots


            None at the time being.



    How to Use
            Put plugin in the plugin folder and add it to your project.
            The place shouldn't be a problem.

    Script


    [Download Script Here] ---> v2.0 (NEW)


    Update 2.0
    Multiple languages supported!  
     
             


    Terms of Usage
    Free to use both on non-commercial and commercial games, give credit to author "xDGameStudios" and notify me of your game so I know where my plugin is being used (a demo would be appreciated   
     ).



    Credit and Thanks
    xDGameStudios


    本贴来自国际rpgmaker官方论坛作者:xDGameStudios处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/xde-xdgamestudios-engine-codelanguage-new-v2-0.54934/

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