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[转载发布] Friendly hooking and unhooking of functions "BlacksmithHookManager&

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-7-27 09:01:39 | 显示全部楼层 |阅读模式
    BlacksmithHookManager v0.2.1
    [email=Connor%20%22Saelorable%22%20Macleod%3CBlacksmith@saelora.com%3E]Connor "Saelorable" Macleod <Blacksmith@saelora.com>[/email]


    Introduction
    Blacksmith Plugin Manager part of the Blacksmith suite of plugin development tools.
    Blacksmith Hook Manager allows plugin developers to hook system functions in a compatible away, allowing multiple plugins to hook the same functions without risking clash.

    Features

    • Smart hooking and unhooking: Provides helpers for hooking and unhooking system functions without clashing with other tools that also use the Hook Manager.

    How to Use

    End users:
    Unless included alongside another plugin, you shouldn't need to use this, as it should be included automatically.

    Plugin developers: This plugin depends upon BlacksmithPluginManager, set up your Plugin as directed in that thread and list this plugin as a dependency, in the following format:
                    Code:       
    1. new PluginManager.Plugin({
    2.         id: "examplePluginID", //required - this should match the filename
    3.         dependencies: [{url:"https://pastebin.com/raw/v8aPTvE2", name:"BlacksmithHookManager"}],
    4.         initializer: function (callback) { //required - all your code should go in here
    5.    
    6.             /* your code here */
    7.             callback()
    8.         }
    9. });
    复制代码

    Once included, any code within the initializer function has access to the following functions:

    • PluginManager.registerHook - hooks a function, returning an unhook function.

      • params

        • hook: string - the dot-separated variable name. (I.e. "Scene_Title.prototype.commandNewGame" to hook the new game function.)
        • handler: function - the handler function. your code should go in here. called with the same arguments as the overloaded function.

          • should return either:

            • an iteratable object (i.e. an array[]) containing the arguments to call the function with, if intended to run before the hooked function
            • OR a replacement return value for the function if run after.

              • if undefined is returned (i.e. nothing) nothing will happen, to explicitly exclude return value, return null



        • order: optional number - a number controlling when the function should be run. negative values run before the function, positive values run after. the further from zero, the earlier/later the function will be called. Range [-10...+10] Out of range values will be accepted, but will cause lag. DEFAULT: 0
        • hookID: optional string - a string to refer to the function later for removal.

      • returns:

        • detatch: function - When called this will remove your hook.


    • PluginManager.registerAsyncHook

      • params

        • hook: see PluginManager.registerHook
        • handler: similar to PluginManager.registerHook except called with additional arguments, the first arguments match the original function followed by an array of the arguments for mutation, and finally the callback arguments of the previous run of the function (only guaranteed if running after the base function)
        • callbackIndex: number - the 0 based index of the callback. Defaults to the first attribute
        • order: see PluginManager.registerHook
        • hookID: see PluginManager.registerHook

      • returns

        • detatch: see PluginManager.registerHook


    • PluginManager.unregisterHook unregister a hooked function. useful when the return value of one of the previous functions is unavailable for some reason, as it can be accessed anywhere.

      • params

        • hookID: should match the ID set in the hook function.





    Script

    Github Link: https://github.com/Connor-Macleod/blacksmith-plugin-suite/blob/master/BlacksmithHookManager.js

    FAQ


    Licencing
    Copyright (c) 2019 Connor "Saelorable" Macleod

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish and/or distribute copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    • That no additional charge is ascribed to the inclusion of the software.
    • That attribution is included with any use of the software such that it is visible to end users, either within any bundled software or on any related download pages.
    • That no bundled items intentionally promote hate speech or discrimination of protected minorities.
    Additionally, permission to sublicense, and/or sell copies of the Software may be obtained by contacting the copyright holder. This permission may come with additional and/or more specific costs and/or conditions.

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

    Author's Notes
    All feedback is greatly appreciated!



    本贴来自国际rpgmaker官方论坛作者:Saelorable处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/friendly-hooking-and-unhooking-of-functions-blacksmithhookmanager-v0-2-1.106108/
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