Hello,
This plugin provides the feature of Pokemon to define basestats for actors and enemies.
You can define your own formulas to calculate the stats for them.
========================================================================
Defining BaseStats for Actors and Enemies
========================================================================
To define the basestats for enemies is very easy. You just set the stats to whatever you
want. To calculate the stats just use the formula you entered. For actors you have to do
it a bit different. Go to the Class-Tab and define the stats for level 1 to the same as the
stat on level 99 via the "Generate Curve..."-Button.
========================================================================
Possible Notetags (not case-sensitive)
========================================================================
<shedinja> or
<ninjatom>
This is used to define that a character will always have 1 HP. It doesn't matter what level
he is or what his basestat would be.
========================================================================
Other Features
========================================================================
You can set default formulas for calculating the stats for actors and enemies. As default it
uses the stat-calculation-formula known from Pokemon.
========================================================================
Download
========================================================================
Get it from my
blog
That's it, have fun while using it
~FlipelyFlip
本贴来自国际rpgmaker官方论坛作者:FlipelyFlip处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/ffp_basestats.52560/