设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 80|回复: 0

[转载发布] Poison Flash on Damage Fix (Now with Customization!)

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    2026-7-12 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    8307

    主题

    864

    回帖

    3万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    30621
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    39822

    灌水之王

    发表于 6 天前 | 显示全部楼层 |阅读模式
    TDW Poison Flash on Damage Fix - v 1.01


            wrigty12


    Intro - After installing plugins, I noticed that the typical red "flash" on a map when taking damage from states like Poison did not end up working. Upon research throughout the forums and internet, I could not find a fix. Thus, I created one. This works for my specific project, but it should work with most others.


            Later on, I decided to add in options to make the flash more customizable. 


    Features:


            - Creates a workaround to allow a "flash" upon taking regenerationHp damage on a map.


            - Allows you to alter the number of steps it takes for a state's "Turn" to pass while walking


            - Allows you to change the color and duration of the flash.


            - Allows you to have a Sound Effect play when the flash occurs.


    How To Use - Simply download, place in your js file, and install under most other plugins!


    Parameters:

    Spoiler-Steps For Turn: This is how many steps it takes for one "Turn" to pass for a state when walking (I.e. Steps between flash). Default = 20


                            -SE File Name: Provide the file name of the Sound Effect you want to play on flash. (Leave blank for none) Default = Poison


                            -SE Volume: Provide the volume (0-100) of the Sound Effect on flash. Default = 80


                            -SE Pitch: Provide the pitch (50-150) of the Sound Effect on flash. Default = 100


                            -SE Pan: Provide the pan (-100-100) of the Sound Effect on flash. Default = 0


                            -Flash Color Change: 4 Different parameters to change the Red, Green, Blue, and Duration of the RGB flash color.






    Note Tags - None.


    Future Plans - If any issues arise, I will try to fix them. Will take suggestions for any additional customizations.


    Change Log:

    Spoiler Version 1.01:
                             - Added in the option to change the color of the flash.
                             - Added in the option to have a Sound Effect play with flash.
                             - Added in the option to change the Step Count for a State's walking turn.
                             


                            Version 1.00:
                             - Initial release






    Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright


    Download Link Here


    Note - I am a beginner in the ways of making plug-ins and in JavaScript. If there is anything you see wrong, could be improved, or bugs you find, just let me know.


    本贴来自国际rpgmaker官方论坛作者:wrigty12处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/poison-flash-on-damage-fix-now-with-customization.64062/
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-8-1 20:49 , Processed in 0.109502 second(s), 52 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表