Dash/Run Sprite v1.0
By DreamX
Introduction/Features
Change sprites when dashing.
Patch Notes
None
How to Use
Actors will change their sprite while dashing if an image file with the same
name as their character image file exists, but with _Run added to it.
For example, if the actor's normal sprite is using the Actor1.png image file,
Actor1_Run.png must exist in the same folder. The character index will be the
same.
By default, if a run sprite could not be found, then the sprite for an actor is
simply not changed.
Use <NoRunSprite:1> for an actor to disable changing their image on
dash.
Script
Compatibility
This plugin is compatible with
Shaz's More Character Frames. Instead of adding
_Run to the very end, you'll add it just before the part about the character
frames. For example, the run equivalent of an image named $Character [8 8 8 8]
becomes $Character_Run [8 8 8 8]
Credit and Thanks
DreamX
Thanks to Zalerinian on the Rpg Maker forums for their post on finding the
directory.
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
本贴来自国际rpgmaker官方论坛作者:DreamX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/dash-run-sprite.58123/