As commissioned by kranasAngel
By continuumg
This plugin is available for use in free games.
Not available for use in commercial games, with the exception of those made by @kranasAngel or myself
Continuum Queue Battle System
Screenshots
This is a time-based battle system wherein battlers queue up to five actions.
Actions all cost a different amount of time; once the time cost of a battler's entire queue has elapsed, all those actions are taken by that battler.
Items and Skills can do more damage based on their position in the queue, or on the number of items in the queue.
Damage can also be affected by tags in the previously used action, allowing for combos
States, Equips, etc can affect the speed of battlers.
Demo
I recommend use with Yanfly's Skill Core, to improve the look of the time cost display in menus. Place this plugin below it in the plugin manager.
本贴来自国际rpgmaker官方论坛作者:continuumg处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/continuum-queue-battle-system.72821/ |