Introduction
This plugin allows you to change mid-game the sound effects used in your game. This means for example you can change the cursor sound to something else different from what it is in the database. You can also change it as many times as you want and can also reset it to what it is in the database.
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* Plugin Commands
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* SetSE type name volume pitch pan
* This will change the sound used.
* For type, see the type section below.
* For name, choose the name of the sound file you want to use.
* For volume, enter a number from 0 to 100.
* For pitch, enter a number from 50 and 150. Use 100 for normal pitch.
* For pan, enter a number from -100 to 100. Use 0 for normal pan.
*
* Example:
* SetSE cursor CustomCursor 75 100 0
*
* ResetSE type
* This will reset the sound to what it is in the database.
* Replace type with the type (see below)
*
* Example:
* ResetSE battle_start
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* Types
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* Here are the types of system sounds you can replace. Use one for the
* plugin command.
*
* cursor
* ok
* cancel
* buzzer
* equip
* save
* load
* battle_start
* escape
* enemy_attack
* enemy_damage
* enemy_collapse
* boss_collapse1
* boss_collapse2
* actor_damage
* actor_collapse
* recovery
* miss
* evasion
* magic_evasion
* magic_reflection
* shop
* use_item
* use_skill
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* Terms Of Use
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* Free to use and modify for commercial and noncommercial games, with credit.
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* Credits
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* DreamX
Script
本贴来自国际rpgmaker官方论坛作者:DreamX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/change-sound.66817/