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[转载发布] Picture Events During Message

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    灌水之王

    发表于 昨天 12:37 | 显示全部楼层 |阅读模式
    Picture Events During Message
            By DreamX

             
    Introduction/Features


            This is an extension for Yanfly's Picture Common Events. This extension allows you to click on a picture common event while a message or choice window is active, perform the associated common event, and then return to the event that was being processed before you clicked the picture (if desired).


            An example of application is to go into go into another scene like the menu, perform other operations such as saving or equipping your party, and then return to the message you were at before you clicked.


    How to Use
            Right click the script link and select save link as a .js file.


            Place UNDER Yanfly plugins.


    * Requires Yanfly Picture Common Events.
    * Make sure the parameter "Hide Message" in Yanfly Picture Common Events is
    * false.
    * You can now click on picture events during a message.
    * When you click on a picture event during a message, the game will save the
    * last event it was on, and which part it was on.
    *
    * You can put a comment in the common event with "DisableLastEventReplace"
    * (without quotes and by itself) to prevent the common event from replacing
    * last event save with itself if you click the same button again.
    * This is useful to prevent the button from erasing what the real last event
    * was.
    *
    * In the common event the picture is associated with, you can call the
    * following plugin commands to return to the last event:
    *
    * JumpToLastEventLabel x - x is the label of the last event you would like to
    * return to.
    *
    * JumpToLastEventIndex - This plugin command returns you to the same part of
    * the event before the picture comment event was activated.
    *
    * This plugin only affects clicks on a picture event when the message window
    * is active.
    *
    * If the common event calling that does not change the currently displaying
    * message, you can put a comment in the common event with
    * "DisableMessageProgress"  (without quotes and by itself) to prevent the
    * message from reinitializing  when you return to the previous event. This may
    * also be useful when opening the menu from a common event.
    * ============================================================================
    * Terms Of Use
    * ============================================================================
    * Free to use and modify for commercial and noncommercial games, with credit.
    * Credit Yanfly for the script this is an extension of (Yanfly Picture Common
    * Events)
    * ============================================================================
    * Credits & Thanks
    * ============================================================================
    * DreamX
    * Yanfly
    */


    Script


    Credit and Thanks
            - DreamX


    Thank you to Yanfly for the original plugin that this plugin is an extension of.


    Author's Notes/Terms of Use
            Free to use and modify for commercial and noncommercial games, with credit. Credit Yanfly for the original plugin.


    本贴来自国际rpgmaker官方论坛作者:DreamX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/picture-events-during-message.60290/
    天天去同能,天天有童年!
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