Define certain foes as flying battlers to make them a lot harder to hit by your poor heroes!
The script does not really alter the GUI at all, except for displaying a 0 as a failure.
Required Steps
1. You need to have set a Bird or Avian Element in the System Tab. 2. The value of the BIRD_ELEMENT constant should be equal to that element ID. 3. Set a percentage to the EVASION_CORRECTION_CHANCE constant. No % symbol needed. 4. Set Hit Reduction chances and Damage Reduction percentage for specific heroes and some default values as well. 5. Playtest your game!