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[转载发布] Fog of War Map

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    2026-7-12 04:10
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    灌水之王

    发表于 前天 21:54 | 显示全部楼层 |阅读模式



    OLD MINIMAP









    =====================================================================================================================


    After months of work and bug fixes, I’m pleased to present the new version of Fog of War Minimap for RPG Maker MZ.
    (Screenshot and gif are in original position, but you can move Minimap in 4 positions, don't worry)
    Fully customizable via RPG Maker's Event system. We've made it compatible with the Quest system.

    Spoiler
























    3 Shape Type
    Spoiler










    What about Border?
    Spoiler






    Do you wanna see the difference?
    Simple:
    Spoiler






    Double

    Spoiler


    Glow (I love this one)











    ── NEW FEATURES v9.0 ────────────────────────────────────────────────────────

    FULLSCREEN MAP      Hold M (or configurable key) to expand the minimap

                         to fullscreen with a smooth animation.

                         Press again to return to normal size.



    IMAGE ICONS         Use custom PNG images for icons:

                         <img:fileName>  →  loads img/pictures/minimap/fileName.png

                         Automatic sizing, integrated cache.



    SOFT FOG            The fog dissolves softly at the edges instead of

                         pixel‑hard clipping. Activable from parameters.



    RADIUS OVERLAY      Tag <radius:5:#FF0000> draws a circle of radius 5

                         tiles around the event. Perfect for bosses, dangers,

                         safe zones, guard ranges.



    VARIABLE TIMER      Tag <timer:VAR_ID> shows a countdown near the icon

                         based on the value of an MZ variable.



    PROXIMITY FLASH     Tag <flash> makes the icon blink when the player

                         enters the proximity radius.



    MINIMAP PAN         Plugin Command panTo X Y — the minimap slides

                         animatedly toward that coordinate for Duration frames,

                         then returns to the player automatically.



    TOOLTIP HOVER       On desktop, move the mouse near an icon to display

                         the event's name/label. Activable from parameters.



    QUEST BURST         When an objective is completed, a burst of particles

                         explodes on the minimap at that point.



    THEME PRESETS       5 ready‑to‑use visual themes:

                         dark / fantasy / scifi / minimal / gold

                         They override colors and border with a single parameter.

    None = Default




    Dark theme



    Fantasy theme





    scifi theme




    • Minimal theme



    • Gold theme (I love this one)




    ── MAINTAINED FROM v8.0 ────────────────────────────────────────────────────

    Multi‑objective quest registry with per‑objective color

    Quest HUD panel with live distance

    Breadcrumb trail

    Proximity pulse (<alert>)

    Zone overlay with label

    Free icon shapes for each type

    Tags <hidden> <once> <alert> <label:text> <custom:#col:shape>

    Complete Public API

    Persistent fog of war

    Compass, legend, zoom, grid, ping, waypoint



    ============================================================================

    EVENT TAGS  (event's Note field)

    ============================================================================



    BASE TYPES:

      <npc>               <npc:Character Name>

      <enemy>             <enemy:elite>

      <treasure>          <treasure:locked>

      <boss>              <boss:final>

      <item>              <switch>

      <quest>             <shop>

      <save>              <portal>



    IMAGE ICON (file in img/pictures/minimap/):

      <img:boss_dragon>         loads boss_dragon.png, size 16x16

      <img:npc_elder:24>        loads npc_elder.png, size 24x24



    FULLY CUSTOM ICON:

      <custom:#FF8800:star>

      Shapes: circle square triangle diamond star hexagon pentagon arrow cross flag



    BEHAVIOR:

      <hidden>            Invisible until player gets close

      <once>              Disappears on first approach

      <alert>             Proximity pulse on the minimap border

      <flash>             Blinks when the player is close

      <label:Text>        Label below the icon (at max zoom)

      <radius:5:#FF4444>  Circle of N tiles radius around the event

      <timer:3>           Countdown based on MZ Variable n.3



    COMBINED EXAMPLES:

      <boss:final>

      <alert>

      <radius:8:#FF0000>



      <npc:Merchant>

      <flash>



      <img:chest_gold>

      <label:Legendary Chest>

      <once>



      <custom:#00FFAA:hexagon>

      <radius:3:#00FFAA>

      <timer:5>



    ============================================================================

    ZONE OVERLAY  (MAP note)

    ============================================================================

      <zone:1:#FF0000
    anger Zone>

      <zone:2:#00AAFF:Ice Cavern>

      Format: <zone:REGION_ID:#Color:Label>



    ============================================================================

    PLUGIN COMMANDS

    ============================================================================



      show / hide / toggle

      showGrid / hideGrid / toggleGrid

      showCompass / hideCompass / toggleCompass

      showLegend / hideLegend / toggleLegend

      showQuestHUD / hideQuestHUD / toggleQuestHUD

      zoomIn / zoomOut / zoomReset

      revealMap / resetExplored / resetSettings

      setWaypoint (X, Y, Label, Color)

      clearWaypoint

      pingLocation (X, Y, Color, Duration)

      panTo (X, Y, Duration) — animated pan toward coordinate



      startQuest (questId, questTitle)

      addObjective (questId, objId, X, Y, Text, Color)

      completeObjective (questId, objId)

      completeQuest (questId)

      failQuest (questId)



    ============================================================================

    FULLSCREEN MAP

    ============================================================================

      Hold the Toggle key for 40 frames → fullscreen.

      Or use Plugin Command: showFullscreen / hideFullscreen

      In fullscreen, fog of war and icons are fully visible.



    ============================================================================

    THEME PRESETS

    ============================================================================

      "Theme" parameter: dark | fantasy | scifi | minimal | gold

      Overrides individual colors. Set to "none" to use manual colors.



      dark    — almost black background, dark green, simple white border

      fantasy — dark brown background, forest green, golden border

      scifi   — blue‑gray background, cyan, glowing cyan border

      minimal — transparent gray background, white, simple border

      gold    — brown background, golden yellow, double gold border



    ============================================================================

    PUBLIC API

    ============================================================================

      const API = PluginManager.MiniMapAPI;



      API.ping(x, y, color, duration)

      API.setWaypoint(x, y, label, color)

      API.clearWaypoint()

      API.panTo(x, y, duration)

      API.addCustomIcon(id, x, y, color, shape, label, duration)

      API.removeCustomIcon(id)

      API.isExplored(mapId, x, y)

      API.startQuest(id, title)

      API.addObjective(questId, objId, x, y, text, color)

      API.completeObjective(questId, objId)

      API.completeQuest(id)

      API.failQuest(id)



    ============================================================================

    CREDITS

    ============================================================================

      Author  : Rpx

      Version : 9.0

      Year    : 2026

    ============================================================================
    GIF IMAGES ARE HERE (I can't upload)
    https://i.ibb.co/whvHt5GH/g4.gif
    https://i.ibb.co/F9rhTJr/g3.gif
    https://i.ibb.co/N2PdScR1/g1.gif
    https://i.ibb.co/SwXK4hzc/g2.gif

    You can download & try HERE
    Free Minimap isHERE


    本贴来自国际rpgmaker官方论坛作者:Rpx处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/fog-of-war-map.183552/

    本帖子中包含更多资源

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