Caethyril's RMMZ Plugins
Updated 2026-01-20: Cae_Drawing v0.95
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Features
I've made some plugins for RPG Maker MZ! Here's a list of them with brief feature descriptions.
- The dates are when each plugin was last updated.
- For plugins marked , JavaScript knowledge is strongly recommended.
- "See also" lists some alternative/related plugins/resources you may want to investigate.
Plugins:
- General (20) – standalone plugins for various purposes.
Spoiler: Click to view standalone plugins
- v1.1Cae_AutoSwitchVarsAutomatically change switches/variables when certain things happen.
See also: Galv's Auto Common Events MZ, triacontane's BattleRecord
- v1.0Cae_BattleMessagesCustomise battle-related messages e.g. emerge & state add/remove.
See also: ?
- v1.0Cae_ChoiceShuffleRandomly reorder Show Choices when shuffle mode is on.
See also: ?
- v1.2Cae_CustomTextCodes
Script your own text codes like \V[x] or \$. Includes premade examples.
See also: VisuStella Message Core
- v1.0Cae_DashOptsDash options: change speed, frame-skip, dashing events.
See also: ?
- v0.95Cae_Drawing(tiny demo)
Adds basic drawing controls and customisable shape-classification functions.
See also: ?
- v1.1Cae_FaceOnRightDisplay the Show Text face on the left/right and/or mirror it horizontally.
See also: Galv's Message Busts MZ, Eli's Face Window
- v1.1Cae_InstantMoveCharacters move instantly from tile to tile; can toggle mid-game.
See also: ?
- v1.1Cae_JumpOptions for map character jumps: jump to, adjust speed/height/passability, etc.
See also: TLB Higher Jumps, Eli Jump System, VisuStella Events and Movement Core
- v1.0Cae_KeyboardInputsBind common events to keys and define new key inputs.
See also: Mano_InputConfig, DK_Full_Input, Eli Button Common Events, WolfPadMVZ
- v1.1Cae_MapEventsEvent interaction options: disable/freeze, fast-forward, save events, etc.
See also: ?
- v1.4Cae_MenuDisplayOptsLots of menu-related options: cursor stuff, colours, help text, and more~
See also: VisuStella Core Engine?
- v1.8Cae_OnUseEffects
On-use effects: subskills, action formulae, hide/disable/consume conditions, etc.
See also: VisuStella Skills and States Core & Battle Core, ATT_Turan's Custom Hit Formula
- v1.6Cae_PictureTouch(tiny demo)
Run events or scripts via touch triggers, e.g. hover or click; click through transparency!
See also: triacontane's PictureCallCommon, VisuStella Picture Common Events
- v1.1Cae_SelectItemFilterFilter items seen in Select Item commands, using notetags on items.
See also: ?
- v1.3Cae_SlopeMoveMark diagonal slopes with regions => left/right moves go diagonally up/down the slope.
See also: some stair tiles by Avery (remember to check Avery's terms of use)
- v1.3Cae_TileAnimExtSet the frame rate and sequence of animated map tiles; includes on/off option.
See also: ?
- v1.0Cae_TimeStopBattlersFreeze visual motion updates of battlers affected by specific states.
See also: ?
- v1.1Cae_TitleMenuCustomise title command layout, add custom New Game commands.
See also: Himeworks Pre-Title Events MZ, Visustella Core Engine
- v1.4Cae_WindowMotion
Specify scripted passive/active move formulae for any window; examples included!
See also: TheoAllen's Easing Movements
- Fix/Patch (2) – patches for unexpected behaviour seen in code by other authors.
Spoiler: Click to view patch plugins
- v1.1CaeF_PauseFix- core script bug fix (details)
Makes audio + Effekseer animations pause while the game's out of focus.
- v1.1CaeF_RestoreRouteFix- pre-1.2.1 core script bug fix (details)
When an auto move route is restored, one command will no longer be skipped.
All of the above can be viewed and downloaded here:
Suggestions for improvements or additional features are welcome!
How to Use
- Download the plugin file (e.g. Cae_BattleMessages.js).
Google Drive has a download button in the top-right (arrow pointing down into an open box).
- Place it in your project's folder, under js/plugins.
- Open your project in RPG Maker MZ.
- Go to Tools > Plugin Manager.
- Double-click an empty line to add a new plugin.
- Select the plugin from the Name list.
To edit the values of any of the parameters displayed to the right of the drop-down, double-click them in the list. The more complicated plugins have details for use in their help description; you can view this help via the Plugin Manager. Additional notes:
- Avoid renaming my plugins.
(Renamed plugins won't see their plugin parameters.)
- Save your project after making changes in the Plugin Manager.
(Plugin changes are only applied to the game after saving.)
Troubleshooting
If you experience problems with any of these plugins that you want to report, you can get support:
- By posting in this thread;
- By posting a new thread on the JavaScript/Plugin Support board (link); or
- By starting a private conversation with me (link).
This information can help to fix the problem faster:
- Instructions stating how to reproduce the problem in a new project.
(If I can't reproduce the problem, I probably can't help you.)
- A screenshot of the console when the unexpected behaviour occurs.
(You can open the console by pressing F8 during test-play.)
Note: this thread is for supporting use of my plugins. For support with plugins not written by me, including edits or patches of my plugins, please post in
Plugin Support instead. (As usual, if you want to make sure I see your post, I can be notified by writing
@caethyril.)
Terms of Use
These plugins are all free to use, modify, and redistribute!
For the standalone plugins ("General" category), these conditions apply:
- None of the original plugin header may be removed.
- Credit should be given to Caethyril for the original work.
Happy RPG Making~!
Extras
I also have a big, standalone plugin called Cae_Tweaks here:
MZ - Cae_Tweaks - lots of little features
Cae_Tweaks v19 updated 2026-06-16 (UTC+0) Terms of Use MIT License:
https://opensource.org/licenses/mit-license.html Description The plugin file must be named Cae_Tweaks.js. This plugin contains a bunch of different things. It's mostly just me slowly making a game and coding some more stuff...
forums.rpgmakerweb.com
本贴来自国际rpgmaker官方论坛作者:caethyril处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/caethyrils-mz-plugins.125657/