设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 69|回复: 0

[转载发布] Yet another Beast Capture Plugin

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    2026-7-12 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    5778

    主题

    864

    回帖

    3万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    25563
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    32235

    灌水之王

    发表于 前天 18:12 | 显示全部楼层 |阅读模式



    I primarily did this plugin because I needed a break from my menu plugins and wanted to do something easy for a while.


    How it works:

    • Skills and Items can become capture skills by adding a <Capture> notetag
    • Enemies become capturable by adding a <Capturable: x> notetag, where X is the ID of an actor
    • When an enemy is successfully captured, it disappears from battle, and the respective actor is added to the party as soon as the battle ends
    • Consequently, you cannot capture an enemy twice

    Features

    • Success rate by custom formula
    • Success rate is displayed to the player
    • Notetags to modify success rate for actors, enemies, skills
    • Add minimum required levels to capture for each enemy


    Spoiler: Notetags
    <Capture Bonus: 10>
                    Code:       
    1. Can be added to Actor, Class, Equip, States (basically everything an actor has access to)
    2. Can also be applied to Capture Skills & Items
    3. Raises success rate by 10%
    4. You may use negative values to make it harder to capture
    复制代码


    <Capture Evade: 10>
                    Code:       
    1. Can be added to Enemies, States (when they are on the enemy)
    2. Decreases success rate by 10%
    3. You may use negative values to make is easier to capture
    复制代码


    <Capture Required Level: x>
                    Code:       
    1. Can be added to Enemies
    2. Actor must have at least level x to capture
    复制代码


    <Capture Immune to Skill: 1, 2, 3>
                    Code:       
    1. Can be added Enemies
    2. This enemy is immune to skills 1, 2, 3
    复制代码


    <Capture Immune to Item: 1, 2, 3>
                    Code:       
    1. Can be added to Enemies
    2. This enemy is immune to item 1, 2, 3
    复制代码


    Of course, this is a great combo with https://forums.rpgmakerweb.com/threads/pet-summon-plugin.154499/, but I also want to emphasize that both of my plugins are stand-alone; you can easily use another plugin with this capture plugin, or vice versa, another capture plugin with my summon plugin.



    Open for feedback and suggestions!


    Rules

    • This plugin is free of charge and can be used anywhere in any RPG Maker project
    • You may modify this plugin for your game project, but you may not re-distribute your changes as stand-alone; only as part of your game



    Download
    https://downloads.aerosys.blog/plugins/MK_Capture.js (right-click, save as...)​




    本贴来自国际rpgmaker官方论坛作者:Aerosys处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/yet-another-beast-capture-plugin.182755/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-26 03:52 , Processed in 0.124241 second(s), 53 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表