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[转载发布] Simple MiniMap

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    2026-7-12 04:10
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    灌水之王

    发表于 前天 15:53 | 显示全部楼层 |阅读模式



    This plugin adds a fixed-configuration minimap to your RPG Maker MZ project. The minimap exclusively displays tiles marked with Region ID 100, making it ideal for highlighting specific areas like pathways, safe zones, or hidden sections. The player is represented as a colored dot, and the map dynamically updates as they move.

    Key Features:


    • Region 100 Exclusive:

      • Only tiles painted with Region ID 100 (set in the map editor) are displayed. All other regions are ignored.

    • Fixed Configuration:

      • Settings like size, colors, and position are hardcoded for simplicity (modify directly in the plugin code).

    • Dynamic Player Tracking:

      • The player is always centered on the minimap, and the map updates in real-time as they move.

    • Customizable Constants (via code):

      • MAP_RANGE: Adjust the visible radius around the player (e.g., 5 = 5 tiles in all directions).
      • SCALE: Change the pixel size of each tile (default: 8x8).
      • POS_X/POS_Y: Set manual coordinates or use -1 for automatic positioning (bottom-right corner).
      • Colors: Modify hex codes for the background (BG_COLOR), player (PLAYER_COLOR), and Region 100 (REGION_100_COLOR).








    Usage Instructions:


    • Installation:

      • Add the plugin to your RPG Maker MZ project via the Plugin Manager.

    • Map Setup:

      • In your map editor, paint Region ID 100 on tiles you want to display on the minimap.

    • Customization:

      • Edit the constants at the top of the plugin code (e.g., MAP_RANGE, SCALE, colors) to match your needs.



    • No Plugin Parameters: All settings are edited directly in the plugin code.
    • Performance: Lightweight and optimized for real-time updates.
    • Compatibility: Designed for RPG Maker MZ. Tested with default assets.
    You are allowed to:


    • Use this plugin in free or commercial games without crediting the author.
    • Modify the code for personal use (in your own projects).
    You are NOT allowed to:


    • Sell this plugin (original or modified) or include it in "premium plugin packs".
    This code is FREE, use it, modify it, do what you want but don't sell it! I do NOT need credits.
    Try this one

    ███████████████████████████████████████████████████████████████████████████████████████████



    I am pleased to introduce Rpx Minimap System MZ, a professional minimap plugin built from the ground up for stability, performance, and a seamless development experience in RPG Maker MZ.

    While the market offers several minimap solutions, this plugin was specifically engineered to solve the problems that often plague development: unreliable architecture, convoluted configuration, and unpredictable behavior that breaks during critical project phases. This isn't just another display tool; it's a production-ready system designed to integrate reliably into your commercial or ambitious hobby project.

    Below is a concise comparison that illustrates the fundamental design philosophy differences. The Rpx System prioritizes a stable, integrated core that mirrors the editor, while other common solutions can introduce fragility through abstracted systems.






    Core Professional Advantages


    • Unmatched Stability for Production
      The plugin's core is built on the principle of "what you see is what you get." By using native Region IDs for map painting and standard Event note tags for markers, it eliminates entire categories of bugs. Your minimap logic is visually represented in your project files, making it future-proof and easy for any team member to understand.
    • The Performance-Optimized "Ultimate" Engine (Pro Version)
      The commercial Ultimateversion is engineered for demanding games:

      • Dynamic Scaling & LOD: Automatically adjusts rendering detail based on map size and zoom level to maintain smooth frame rates, even on mobile devices.
      • Exploration Fog & Animated Effects: Creates a professional sense of discovery without taxing performance.
      • Interactive Navigation Suite: Features like the smooth Zoom System, real-time Compass with bearing and target tracking, and an Advanced Quest System with path prediction transform the minimap from a passive display into an active gameplay guide.

    • Developer Experience as a Feature
      From the Visual Configuration Tool in the Pro version to the logical, tag-based setup in the free version, the system is designed to save you time. It respects the RPG Maker workflow instead of forcing you to learn a new one.


    • Free Version: Offers the core, stable minimap engine: real-time display via Region IDs, player indicator, and basic event markers. It's fully licensed for commercial use and is perfect for prototyping, simple games, or testing the system's reliability.
    • Ultimate (Pro) Version: Unlocks the complete professional toolkit: advanced visuals (fog, gradients, animations), the full interactive navigation suite (compass, zoom, quest tracker), the Smart Legend for customization, and lifetime updates with priority support. This is the recommended path for any serious, commercial, or complex project.



    FREE VERSION SCREENSHOTS Try it on Browser HERE















    FULL REGION COLOR SUPPORT

    Included Functionality:

    • Real-time minimap with quick toggle (default `M` key)
    • Player indicator with movement direction
    • Custom region colors (up to 255 regions)
    • NPC icons (events with "npc" tag)
    • Quest markers (events with "quest" or "target" tag)
    • Toggleable grid
    • 4-position placement (screen corners)
    • Complete configuration via plugin parameters

    Configurable Parameters (Via Plug-in settings):

    • Map size (80-250 pixels)
    • Position (4 screen corners)
    • Colors: player, terrain, background, grid
    • Region colors (format: `1:FF0000,2:00FF00`)
    • Opacity (0-255)
    • Screen margins
    • NPC and Quest icons activation

    Available Plugin Commands (Via EVENTS):
    ShowMinimap   
    // Show minimap
    HideMinimap    // Hide minimap
    ToggleMinimap  // Toggle visibility
    ShowGrid       // Show grid
    HideGrid       // Hide grid
    ToggleGrid     // Toggle grid

    Basic Usage:
    // Add to event notes:

    "npc"    → Yellow icon for NPCs
    "quest"  → Cyan icon for objectives
    "target" → Cyan icon for objectives

    Perfect For:

    • Indie projects with limited budget
    • Simple games needing basic mapping
    • Prototypes and demos
    • Developers starting with RPG Maker MZ
    • Free commercial and non-commercial use



    PRO VERSION SCREENSHOTS Try it on Browser HERE























    • Complete minimap system with all features


    • Source code included (modifiable)


    • Commercial license included


    • Lifetime updates & support


    • Priority technical support


    • Example project included


    • Custom icon pack (100+ icons)


    • Advanced configuration tool


    • Video tutorial series


    • Discord support access

    Enhanced Compass​


    • 4-direction animated compass
    • Target tracking mode
    Advanced Quest System​


    • Multiple quest tracking simultaneously
    • Quest objective markers
    • Distance indicators
    • Quest path prediction
    • Integration with RPG Maker's quest system

    Performance Features​



    • Dynamic resolution scaling
    • LOD (Level of Detail) system
    • Background rendering
    • Memory optimization
    • Mobile device optimization
    Developer Tools​


    • Visual configuration interface
    • Real-time preview mode
    • Debug overlay
    • Performance monitor

    Try Free Version HERE
    Try Pro Version for FREE HERE

    For Feedback I'm here, Thank you all



    本贴来自国际rpgmaker官方论坛作者:Rpx处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/simple-minimap.177183/

    本帖子中包含更多资源

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