Plugin description:
This is an auxiliary plugin that allows to work with files in any environment.
The plugin provides the following methods that can be used in other plugins or scripts:
Phileas_FileManager.fileExistsSync - synchronously checks for file availability
Phileas_FileManager.getFilesInDirectory - returns a list of files in the specified directory, including nested directories of any level
Contact the author of the plugin if you need other methods or commands of the plugin.
In order for the plugin to work in the browser and on mobile devices, it is necessary the current data/FilesStamp.json file.
This file contains information about all the game files.
This file is automatically generated when the game starts, if enabled the updateStamp parameter. This plugin parameter is recommended disable it before deployment.
License
This plugin is released under MIT license.
This means that you can freely use the plugin in non-commercial and commercial games and even edit it.
But be sure to include me in the credits!
Compatibility:
If there are any problems, write to me.