In this Thread, I publish 2 plugins that are independent of each other but have some great synergies. They are both pretty small, but they should come in handy in many situations.
EXP Potions
So I once realized that RPG Maker doesn't provide Items that grant a fixed amount of EXP when consuming. Such items can become handy when you have many benchmarkers. Of course, there's that one switch "Everyone gets EXP", but this method is pretty simple and doesn't go very deep.
Using this Plugin, you can simply add the Notetag <Gain EXP: x> to any Item to provide x EXP to its consumer.
This is it.
Item Restrictions
Maybe you are using my popular Pet Summon System and want your Exp Potions exclusive to your companions (or only to your human Actors?), or you have explosive bombs in your inventory, but only your technician should be able to use them? This is why I made a tiny plugin that controls who can use and consume specific items.
It comes with a bunch of Notetags that can be applied on Actors, Classes, and Items.
Spoiler: Notetags
(Not all Notetags are listed - please refer to the Plugin's description)
Code:
<Cannot use Items>
<Cannot use Items: 1, 2, 3>
<Not usable by Actor: 1, 2, 3>
<Not usable by Class: 1, 2, 3>
<Only usable by Actor: 1, 2, 3>
<Only usable by Class: 1, 2, 3>
<Cannot consume Items>
<Not consumable by Actor: 1, 2, 3>
<Not consumable by Class: 1, 2, 3>
<Only consumable by Actor: 1, 2, 3>
<Only consumable by Class: 1, 2, 3>
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Example:
Code:
<Not usable by Actor: 1>
<Only consumable by Class: 2, 3>
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Downloads
(Please make sure to not accidentally rename the files)