Please notice this plugin is about adding canvas 2D based blend modes and filters to MV/MZ. If you are looking for a way to upgrade PixiJS to have more options on blend modes and filters, you can search for a guide. This plugin is not for that.
Current version of PixiJS: MZ v5.3.12, MV v4.5.4, when this plugin was made.
Introduction:
Restore 13 missing blend modes('overlay', 'darken', 'lighten', 'color-dodge', 'color-burn', 'hard-light', 'soft-light', 'difference', 'exclusion', 'hue', 'saturation', 'color', 'luminosity') once available in canvas mode of RMMV. Also adde css filters such and blur, hue-rotate, brightness, etc.
How to use:
This plugin is plug-and-play, so there's no parameter. It work in both MV and MZ.
There are some changes to event code:
1. event.setBlendMode now allow string parameter such as 'color-dodge', 'exclusion', 'overlay', etc.
All possible values and be found here:
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation
2. Add new method event.setCssFilter(filter), and event.cssFilter() to set and get css filter of the event.
The filters can be found here:
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/filter
Known issues:
Now only works on sprites and display objects inherit from sprite.
Can conflict with bush, the event may loss filters or blend effects when standing on a bush tile.
Some filters(drop shadow, blur) requires bigger display area than the sprite itself so they may get cropped.
The plugin uses canvas 2d methods so it is a bit slow if you display lots of special effects on screen.
Terms of use:
You can use the plugin in any projects, credits is not required but appreciated.
Download:
Restore lost canvas blend modes and filters (MV/MZ) by utunnels
Blend modes for MV/MZ
utstudio.itch.io
本贴来自国际rpgmaker官方论坛作者:utunnels处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/canvas-blend-modes-and-filters-restoration-project.171294/