Window_NEWBattleStatus.prototype.drawsxcz = function(x, y) {
var color1 = this.textColor(0);
var color2 = this.textColor(20);
var v1 = $gameVariables.value(1);
var v2 = 999;
var rate = v1 / v2;
var width = 300;
var fill = Math.floor(width * rate)
this.contents.fillRect(x, y ,width,5,color1)
this.contents.gradientFillRect(x, y ,fill ,5,color2,color2)
};