设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 109|回复: 0

[转载发布] Dual Wielding Script

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    2026-7-12 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    6120

    主题

    864

    回帖

    3万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    26247
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    33261

    灌水之王

    发表于 7 天前 | 显示全部楼层 |阅读模式
    Dual Wielding v1.1
    By Winthorp Darkrites/WinterDream Games Creator


    This plugin allow you to change the Dual Wielding trait of an Actor mid-game

    If the Actor ever appeared during the game the plugin will check if he has an item in his off-hand and will push it back in the inventory before changing the trait.

    If the Actor never appeared yet in the game, the plugin will check if he has an incompatible item in his off-hand and will simply remove it from the data

    RPG Maker MZ editor will not know if you change the dual wield, so an Actor that  started as a sword and shield fighter will ALWAYS be a sword and shield fighter  when it comes to the RMMZ editor commands (namedly: add equipment command)

    To fix this, this plugin allows you to manually add off-hand weapons and shields to an Actor (provided he has the corresponding wielding trait)



    == PLUGIN COMMANDS ==​



    • Change Dual Wielding: This command changes the dual wielding trait of a character, you can choose between Dual Wielding (turn on Dual Wielding traits if there isn't and does nothing if there is), Normal Wielding (removes Dual Wielding traits if there is and does nothing if there isn't) or Switch (turns on Dual Wielding if Normal Wielding or turn on Normal Wielding if Dual Wielding). Items in the off-hand will be removed.
    • Add offHand Weapon (for non native dual wielder): Since the editor won't let you add an off-hand weapon to an Actor that doesn't have the Dual Wielding trait from the start, you can use this command to change his off-hand Weapon. (Does not require to have the item in inventory)
    • Add offHand Armor (for non native normal wielder): Since the editor won't let you add an off-hand armor to an Actor that  have the Dual Wielding trait from the start, you can use this command to change his off-hand Armor. (Does not require to have the item in inventory)
    • Remove off-Hand Item: Simply does what it says, the item will be dropped in the inventory

    Screenshoot





    Video


    https://www.youtube.com/embed/Q25JZfcXp0c

    Terms of use

    Refer to the Terms of Use at this link


    Version, bugs and further development

    VERSION 1.0:

    • Initial Release
    VERSION 1.1:

    • Fixed a critical oversight that resulted in the game not remembering your changes once closed and opened again (Thanks to caethyril from RpgMakerWeb)

    Further developments will include: Future released will allow to check if an Actor is a dual wielder or not and will also come with the option to equip items in the off-hand only if present in the Inventory


    Download for free on Itch.io


    本贴来自国际rpgmaker官方论坛作者:Winthorp处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/dual-wielding-script.166668/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-26 23:06 , Processed in 0.105070 second(s), 53 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表