KMaxLoss XP
by Kyonides
Introduction
Be a tyrannical game developer and make your heroes or even your Ghost mobsters suffer!
How can you do that?
By inflicting them a state that might reduce their MaxHP or MaxMP every time they get hit by a sword or a spell hurts them, of course.
Go visit your State DB and add a couple of brand new and evil States there!
Ruby:
# * KMaxLoss XP Instructions * # # This scriptlet allows you to reduce a hero's or mobster's MHP or MMP # at any given time IF they have contracted the corresponding State. # * Step 1 * # # Add a State ID to any of the following Constants: HP_STATES or SP_STATES # * Step 2 * # # Change the MAXHP% or MAXSP% of that State. # It will be used as the Base Points Loss Percent. # * Step 3 * # # Let that blockhead of Aluxes aka Alex serve you as a punching bag, i mean, # a test subject that deserves a medal of honor... A fake one that is! XD 复制代码
Terms & Conditions
Free for use in any game.
Include my nickname in your game credits.
I will only provide bug fixes if deemed necessary.
Don't ask me about porting it to other makers.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/kmaxloss-xp.158156/