This script overlays a passage map on top of the map spriteset. It allows you to display the passage-settings of your tiles for debug purposes.
Download
Script: Get it at Hime Works
You will need this sprite sheet:
Usage
Place the required spritesheet in your Graphics/System folder.
You can choose which sprite you want to use in the configuration.
You can also add your own by adding additional rows to the image.
You can enable/disable the passage map using a script call
$game_system.passage_map_disabled = true/falseThis might help when it comes to setting up passages for parallax maps since you might miss some tiles.
Here is a custom sprite that uses lines to mark passability. Credits to Galv for the sprite set.
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/overlay-passage-map.10127/ |