Author: Hakuen Studio
Introduction
• Sometimes is hard to keep an organized database. Because we can make a list of all kinds of swords and after that a list of shields. But during the development, maybe we can add a new kind of sword. So we have to add it to the bottom of the list, or push all shields to the bottom and clear some
space for the new sword. Or, you can do what most people do, leaving a free space in the list and put separators:
----Swords-----
Middle Sword
Long Sword
empty
empty
----Shields----
Wooden Shield
...
• This plugin, provide a method for you to build your game that you don't have to worry about these anymore!
• You can set your database and organize it anytime you want, without worry about the list order that affects in-game references!
Features
• Assigning values by name: Adds a method of assigning, returning, and checking values of various data/objects of the Rpg maker MV through their names and not just by ID.
• Currently supported: Actors, switches, variables, classes, items, weapons, armors, skills, enemies, troops, equipment types, states, common events, armor types, weapon types, skill types, maps, and events.
NOTE: For now, access to events id by their names, is only supported in the current map.
• You can better organize your database using these methods since you can rearrange them in the list without worrying about their id. It means this is not affecting your game at all since you will don't need to change the in-game references.
How to use
• In the plugin parameters you can choose to use the automatic mode or manual mode.
• Manual Mode - In the manual mode, it will not alias, change, or overwrite any function of the default code, so It will be more compatible with other plugins too!
But instead of simply replacing the argument of the script calls by a name, you have to call another function:
- eli.getId('name', 'dataType')
复制代码
• Auto mode -
In the automatic mode, you can use the default script calls from MZ to search by data through its name.
However, it aliases the default functions of MZ and maybe can get you some plugins incompatibilities, if they, perhaps, overwrite some of these functions. It also can be expensive depending on the machine, since some functions are updated every frame, so you have to use and see for yourself if it will cause performance issues in your project.
Please, see more details on the help section inside the plugin.
Terms of Use
Update Log
Hakuen Studio Find Id By Name for RPG Maker MZ by Hakuen Studio
A plugin that let's you find the ID from anything of the database through it's name!
hakuenstudio.itch.io
本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eli-find-id-by-name-get-the-id-of-anything-from-database-through-its-name.127801/