Hi, fellow game creators.
I am really excited to introduce a new plugin that can improve visuals in RPG combat. I call this collection of plugins as DynamicAction.
Download:
Main Plugins
Plugin to control how animations are performed
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DynamicAnimationMZ
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DynamicAnimationMV2MZ (for using MV animations in MZ)
Plugin to control how battler motion are performed
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DynamicMotionMZ
Additional plugins
Plugin to control how animations are performed on map
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DynamicAnimationMapMZ
Plugin to control how battler motion are performed on map
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DynamicMotionMap
Plugin to improve animation processing in RPG Maker
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LightAnimationMZ
Plugin to read Dynamic Action Sequence from TXT files
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DynamicReadTxt
User Manual (still need improvement)
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English version
The features of the DynamicAction plugin are:
- Control battler movements and animations using simple action scripts on notetag.
- By using templates in the plugin parameters allows you to execute basic movements without writing notetag multiple times.
- Supports both RPG Maker MV and RPG Maker MZ. You can make project in MV and port it to MZ without worrying about this plugin not supporting one of the RPG Maker series.
- Modular, so you can remove features you don't use or avoid conflicting with other plugins.
- Can be done both in the Battle Scene and on the Map using the same notetag script.
- Using RPG Maker MV animation in RPG Maker MZ to improve game performance.
- Can read notes from txt files and execute them dynamically in the running game.
- Non obfuscated readable code, make it easy to learn, adapt, and modify to suit your needs.
- Free license, allowing DynamicAction to be integrated into your custom system without worrying about legality issues.
With the use of simple templates and notes, as well as features to execute action sequences on a map, this makes it one of the most versatile plugins that can fulfill your needs regarding a dynamic battle system with a beautiful visual appearance.
Some examples of use cases for this plugin include:
- Used in traditional sideview battles
Spoiler
- Used to create a scene that displays the battle scene on the map
Spoiler

- Used to add visual effects to the map by utilizing the RPG Maker animation
Spoiler
- Make projectile effect on the map that auto targeting object/enemy
Spoiler
- Integrated into custom battle systems, such as the Action Battle System, Chrono Trigger Style Battle System, Tactical Battle System, and other Battle Systems that require control over battler movements and animations
DEMO
In the meantime, you can use the
latest demo that I provide for
SRPG Engine MV. In the demo you can figure out yourself how the plugin can be integrated in any battle system (in this case is tactical battle system) due to its modular design (not bloated with unremovable feature) and how action sequence is done on the map other than being used in traditional sideview battles.
Source Code Repository
GitHub - NewRPGProject/MZMV_Plugin: RPGツクールMZおよびMV用のプラグインです。
RPGツクールMZおよびMV用のプラグインです。. Contribute to NewRPGProject/MZMV_Plugin development by creating an account on GitHub.

github.com
- Author: Takeshi Sunagawa
- Documentation Translation: Me (Ryan Bram)
- Non-commercial use: free
- Commercial use: free
- Redistribution: OK
- Editing: OK
- Redistribution after editing: OK
- Series: RPG Maker MZ
本贴来自国际rpgmaker官方论坛作者:RyanBram处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/dynamicactionmz-versatile-plugins-for-creating-beautiful-action-sequence.129933/