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[转载发布] ME_SaveSystemCore

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    灌水之王

    发表于 前天 15:16 | 显示全部楼层 |阅读模式
    ME_SaveSystemCore 1.0.0
    myenemy


    Introduction
    Save objects in a clean object and prevent save hacking!

    Features
    For game developers:
    - Set how many save files you want your game to have
    - Prevent saves being hacked
    For plugin developers:
    - Dump your objects as a property to $me_CustomSave to save them!


    Description
    Since I'm working on a large, important kit, I needed to save many items I couldn't just inject into native objects, so I came up with the idea of making my own, that way I can keep the original clean.
    This reminded me about save editors and hackers that annoy some of the developers. I want my kit to have some defense against that kind of stuff (so the SaveSystemCore in the kit will be more difficult to crack open), so I made it so it doesn't save the same way, and has some verification settings too.
    One add on while I was at it, since it's a typical issue on rpg maker, is that you cannot manage how many save files your game has, so I added a patch up to that.

    Changelog
    1.0.0:
        - Finally completed the low tier security add-on
    0.8.0:
       - First release

    Video

    https://www.youtube.com/embed/pJ5deog6Ra8

    How to Use
    (Game developer)
    1. Add the plugin to <project folder>.
    2. Configure the "Compression string" parameter. You can add anything, preferably with symbols, numbers and letters, but make sure there are no real words there!
    3. Adjust the other two parameters as you'd like.
    (Plugin developer)
    1. Add your object, as a property of $me_CustomSave object.
    2. Configure your object to not recreate your object, but use the one saved!
    3. (Optional), after loading your object as your own, delete the property to take less memory from the player!

    Terms of use
    Common:
    -  Free to use as in money.
    -  This plugin comes as is, with no guarantees.
    -  Feel free to modify if you want to redistribute it.
    -  I'll try to give support about it, but I can't say I will do it for sure.
    -  No trying to crack the purposelly hidden code, it's for your own safety and your peers'.
    -  Any shared modifications must include a link to the original post in rpgmakerweb forums, and keep the original author in the header.
    -  Any shared modifications can have additional terms of use, but additional terms of use must not contradict the original.
    Non Commercial use:
    -  No credit required unless you credit yourself, in other words, no claiming as your own!
    Commercial use:
    -  Credit me as the author of this plugin, I don't mind if you do so in some scene or some easter egg. You can credit yourself too if you modified it.
    -  Report any bugs, incompatibilities and issues with this unmodified plugin to me, even if you have someone else fixing them.


    Download
    https://myenemy.itch.io/mz-savesystem


    本贴来自国际rpgmaker官方论坛作者:myenemy处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/me_savesystemcore.141174/
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