* @desc Sets the keymap of the hotkey selecting the previous
* inputable actor
* @default left
*
* @param nextHotkey
* @desc Sets the keymap of the hotkey selecting the next inputable
* actor
* @default right
*
* @param indexHotkeys
* @type struct<IndexHotkey>[]
* @desc Sets the list of hotkeys selecting inputable actors in
* TPBS
* @default []
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Spoiler: Plugin Commands
Code:
* @command setTPBSActorPrevHotkey
* @desc Sets the keymap of the hotkey selecting the previous
* inputable actor
* @arg hotkey
* @desc The keymap of the hotkey selecting the previous inputable actor
*
* @command setTPBSActorNextHotkey
* @desc Sets the keymap of the hotkey selecting the next inputable
* actor
* @arg hotkey
* @desc The keymap of the hotkey selecting the next inputable actor
*
* @command setTPBSActorIndexHotkey
* @desc Sets the mapping from the actor index to the hotkey
* selecting the corresponding actor
* @arg actorIndex
* @type number
* @desc The index of the actor selected by hotkey actorHotkey
* @arg actorHotkey
* @desc The keymap of the hotkey selecting the actor with index actorIndex
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Spoiler: Author Notes
1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps, can be useful when setting hotkeys to select targets in this plugin
2. The TPBS inputable actor selection hotkeys shouldn't be changed inside battles