设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 68|回复: 0

[转载发布] [MZ] Airship Boladão (EX): Passenger limit, fuel costs and passability! (updated

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    4 天前
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4600

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    23207
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28701

    灌水之王

    发表于 4 天前 | 显示全部楼层 |阅读模式
    [url=https://tecnoanlogica.itch.io/mz-airship-bolado-ex][/url]​



    This script brings a little variation to the handling of the airship.

    Context: The airship is a very cool vehicle and little explored by the developers. This is certainly because it is very unbalanced compared to other vehicles.

    Description: This script adds more gameplay possibilities for the airship.

    Settings: All the features of this script are based on configuring plugin parameters, inserting tags and creating common events.

    License: free for personal or commercial use.






    1) Activate Switch:
    Enables / disables the player's access to the airship.


    2) Embedded Switch
    Choose a Database switch that will be activated whenever the group is   inside the airship. When the group is not in the airship the switch will  remain disabled.

    3) Switch: Fuel consumption  
    Choose a switch from the database to enable or disable fuel consumption.
    Spoiler: Image







    4) Landing Tag  
    The airship can now land on land with that tag. Set up on  Database Tilesets Guide.

    5) Landing tag prohibited  
    The airship CANNOT land on terrain with that tag. Configure on the Database Tilesets tab;


    6) Landing Region prohibited  
    The airship can land on land marked with that number by region. To use mark the terrains directly on the map.

    7) Landing Region prohibited  
    The airship CANNOT land on land marked with that number.  region. To use  mark the terrain directly on the map.

    Spoiler: Image

    8)  Region Impassble  
    The airship CANNOT move to a terrain marked with that number region. To use just mark the terrens directly on the map.

    9) Tag impassable  
    The airship CANNOT move to a terrain marked with that tag. You must configure the land in the Database Tilesets tab.

    10) Speed  
    Enter a database variable to control the airship speed.

    11) Limite of Characters in Airship  
    You can determine the maximum number of characters that can be on the  airship simultaneously. This is done using a database variable.

    12) Airship Fall
    When the airship runs out of fuel it falls.It is possible to set up  * a common event to be called before this happens.

    Spoiler: Image
    In the demo it was implemented a possibility for the player to fill the tank of fuel before the airship falls (if he has a barrel of fuel)!


    13 - 16) It is possible to define a common event to happen when the player cannot enter the airship. There are 4 situations in which the player cannot enter the airship:  

    13) When the airship has no fuel.

    14) When the characters do not have the skills to fly the airship.

    15) When the airship is disabled.

    16) When the group of characters is greater than the airship's carrying  capacity.


    17) Fuel consumption.
    Choose a variable from the database that indicates the airship's fuel consumption.

    Spoiler: Image
    To refill the fuel tank, just manipulate the database variable. In the example above, this is done through an item.

    18) Collisions  
    You can activate the airship to collide with map events. For that it must  insert the <collision> tag in the "Note" of the event. Collision is only available on events configured as:  Priority: Above Character OR  Priority: Below Character


    19) Skill: Piloting  
    Piloting the airship requires that the player has in his group at least 1 character who has a piloting skill. You can define a piloting skill by inserting the tag: <pilotagem>       in the "note" field in the skill settings in the database.


    Plugin Command:


    A1: Distance Player x Airship :
    Returns the distance between the airship and the player to a database variable.
    Spoiler: Image

    [S





    本贴来自国际rpgmaker官方论坛作者:Logica处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mz-airship-boladao-ex-passenger-limit-fuel-costs-and-passability-updated-10-28-2020.129197/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-16 15:57 , Processed in 0.114243 second(s), 53 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表