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[交流讨论] [mostly graphics]Avery's Tutorials - an overview and a good starting po

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    灌水之王

    发表于 前天 20:01 | 显示全部楼层 |阅读模式
    I have written a lot of Tutorials over the years, and to make it easier for you guys to find what you need, I set up this "hub" where you can overview and access them all!
    Some were written with a specific engine in mind, and while e.g. the water autotile tutorial only applys to MZ because of the layer system, many techniques can be used across the board. Down poses work in MZ as they do in MV and so on. Probably 95% of the tutorials will help you either to up the looks of your game or teach you how to make your own graphics, but there are some other things as well.
    You can let me know which ones helped you the most and if there is anything you'd love to see me cover!

    The

    marks my personal recommendations and favourites.

    Charset
    Charsets: Structure and Avoiding Traps!
    Learn about the formatting of charsets and how to fix common problems you might encounter.

    Animating Tiles: Opening Animations
    Bring some extra life to your maps by animating various tiles.

    Making Secret Doors! and More secret doors
    Learn how to add secret door animations to any kind of room!

    Converting MV Sprites to MZ
    Porting VX Ace characters to MZ
    How to: XP Animals and Monsters to MZ conversion
    Teach you how to adjust charsets from the older engines for use in MZ.

    Dr. Frankenspritings not so secret and not so scary lab - Character Edits
    A tutorial about what frankenspriting is and how to apply it yourself!

    Killing me softly... - Down poses for MV!
    Learn how to make variout down poses for MV and MZ characters.

    Make Sprites great again! - A nice MV workaround
    This shows you how to make tall sprites out of smaller MV/MZ ones.

    Character Sprites for MV
    Learn how to make your own custom characters on the MV base.

    How to pixelate your own custom MZ human character
    Learn how to make your own custom characters on the MZ base.

    How to create a custom monster/animal sprite for MZ - 4 feet
    Humans are not enough? Let's have a look at beast sprites.

    Sit down, please! - Pose tutorial

    How to make your characters ride things

    How to make a 4 directional movement set for a Microwave - or other usually inanimate objects - Appliance jousting ;D

    Tileset
    Turning Characters Into Statues
    Teaches you how to turn your chars into nice statues.

    Creating Balconies
    Use some basic parts of your tileset to put together a decorative balcony for your map!

    How to Make Rounded Cave Walls
    You prefer rounded cave walls? This tutorial shows you how to make them. The follow up about more options for caves:
    Some neat edits to make your caves nicer
    and Some MORE neat edits to make your caves nicer


    Water
    Autotiles: Setup Tricks

    Learn how to set up your water autotiles in MZ to make some stunning waterfalls and overall beautiful water structures.

    Creating Your Own Roof Variations
    Creating your own Roof Variations Part 2
    Those tutorials show you how to make various angles for your roofs.

    Make Your Own Diagonal Walls!
    Learn how to make octagonal rooms or similar things.

    How to (mis)Use World Map Tiles for Anything Other than World Maps
    Don't ignore the world map tiles, even if you don't have one! There is some gold in there.

    Making Your Own Stair Tiles
    There are no matching stairs? Just make your own!

    Making a Custom Grass Autotile from Scratch
    Some first steps into drawing your own tiles, with some insight on how to make looping tiles and how to set up an autotile.


    Upcycling VX Ace Tiles
    for MV/MZ

    Just because it's old and small it does not mean you can't use it!

    Tile Edits So Simple, ANYONE Can Do Them!
    Small Tile Edits to Up Your Game
    Two tutorials about easy tweaks that will make your maps look better.


    RTP and FSM
    - How to make styles match each other

    You want to expand your FSM collection or use that one nice pack in your RTP styled game? Well, you can!

    Making Matching Color Rocks
    Some basic tile recolors for more uniform regions.

    Making Round Tower Tiles
    Learn how to make some tiles for towers or castles.

    How to use VX/Ace tiles next to XP ones
    An old tutorial about converting VX Ace tiles for the use next to XP ones.


    Smooth autotiles
    - a 5 minute hack to nice transitions

    READ IT. You will 100% have a use for this.


    Tileset Edits
    for RMMV - Some basic things

    Get in touch with making your own resources by seeing how you can build your own cabinet out of various parts from the default tiles.


    One town, one style

    You want uniform but interesting towns? This is the knowledge you need!

    Creating your own unique clutter - How to make a vase from scratch
    A step by step on how to draw a custom tile - here a vase.

    Seasonal tilesets
    Learn how to edit tiles to match the four seasons .

    An a-door-able tutorial
    How to make your own door graphics.

    More small edits that will make your game look so much better

    How to make your own stone floor
    The bench of doom- what went wrong and how can I tackle it instead?

    Fading water into a picture background

    Some practical upscaling of Ace to MV/MZ tiles - Walls
    Some practical upscaling of Ace to MV/MZ tiles #2 - on some nearly tiling stuff
    Some practical upscaling of Ace to MV/MZ tiles #3 - some floor thoughts
    Some practical upscaling of Ace to MV/MZ tiles #4 - Grass and easier way to scale some types of ground variations
    Some practical upscaling of Ace to MV/MZ tiles #5 - Two trees

    Face/Bust/Emotions
    Bust Edits for Beginners
    Learn how to edit Busts to match your characters!

    Getting Emotional: Making Your Own Emotionsets
    This tutorial shows you how to make emosets for every character you want!

    Doing some magic with colors on faces - recoloring faces
    A basic skill that will come in handy a lot.

    Individualizing your generator faces
    Make your generated faces look less childish and weird with a few simple steps!

    Porting Ace faces to MZ
    Learn how to edit Ace faces to keep using them in MZ.

    Adding patterns and in depth talk about layer masks
    Spotted fur, patterns on shirts or different colored hair strands? Learn how to do it!


    Generator
    Can we Use MV Generator Parts in MZ?
    Teaches you how to port MV parts to MZ (and technically, the knowledge to do vice versa).

    How to port generator parts from one gender to another
    You like that one female headpiece on your male hero? Learn how to make it happen.

    Drawing a custom face part
    Learn how to make your own generator parts for faces.

    Making new gradients for the generator
    Learn how to add and make new gradients

    Maps
    Mapping: Towns
    Explains some basics about mapping towns with the example of a forest map.

    How to Map a Desert
    Deserts are boring? This tutorial shows how you can make a nice desert.

    Mapping forests
    Learn how to make a solid forest with just the default tileset.

    Tips and Tricks: Mapping Cliffs
    Mountainous regions can be tricky to make, learn how to design an exciting one yourself.

    Parallax Mapping in MZ: Basics and Tips
    You want to know how to parallax? Here you go!

    Making a map
    Making a map II
    Making a map III
    Making a Map IV: Into the mountain



    A series that shows in depth how I would approach an actual game map.

    How to make a beautiful editor made forest - Part 1
    More editing than mapping to be honest, but some important tricks to diversify your forest maps without much effort.



    How to make a beautiful editor made forest - part 2



    You think you have to parallax to get a pretty forest? Read this first!

    Mapping: River
    Learn how to make natural rivers with just the default tileset.

    Creating a thematic area - The mountain Inn

    10 things to do to improve your overall mapping

    Icons and other System Graphics
    Making a Custom Battle Weapon Graphic andNon-conventional battle weapons
    Often overseen as recourse, but if you want to make a special battle weapon, here you learn how to make one!

    Icon Tutorial - How to create potions/glass
    Old but gold, learn how to shade potion bottles.

    Icon Tutorial - Big Icons
    Learn how to make a 48x48 icon out of a 24x24 one.

    How to enlarge your icons with 3 simple tricks!
    Upscaling icons just with a resize tool is rarly the way to go, here are the alternatives!

    How to make your own default MZ style icons
    Learn how to mimic the default MZ icon style and expand the set as you need it!

    Making a pixelated Icon for MV/MZ
    A step by step tutorial on making icons in my own pixelated MVZ style.

    The one graphic barely anyone changes for their game… maybe you do?
    Learn how to make your game more costum by changing the buttons

    Marrying off pixelated icon styles - some food for thoughts and a little guide


    Battler
    Battler edits and variations
    Some tips and tricks for more variation.

    Battlebacks
    Porting battlebacks2 from Ace to MZ - the easy ones

    General

    Graphic Hacks
    ! - Workarounds for everyone

    Some basic tipps how to get the graphics you need to make your game looking good.

    Using Placeholders
    Learn how placeholders can help you with processing on your project.

    Graphic Hacks part 2: Upcycling resources from older makers for MV - NO upscaling!
    Sums up some ways to port older graphics to MV.

    The things that make an RTP-based game look bad - and alternatives
    Some basic weird things that you often see in RM games that you can at the most times swap out in a minute.

    Use what you have to make a costum and nice titlescreen
    The title screen is the first thing people see of your game, let's have a look at how you can make one!

    Making non looping pictures loop

    Recoloring Pixel Art
    One of the most important skill to learn to adjust resources to your own needs!

    Why you even as MZ user should consider getting XP

    No facesets - what now

    Why I will never go back to MV - MZ Editor mapping

    Dirty retro conversions

    How to make a good resource request

    What graphic style to use for your game

    Eventing
    Summoning a Pet via Events
    Learn how to summon temporary battle characters.

    Making Multi-Level Bridge Tiles
    This tutorials shows how youch chars can walk over and under the same bridge.

    Animations with More Frames
    Learn how to use character sheets with longer animation sequences in MV and MZ.

    Alternate Skins
    How to make your character's face in the textbox change dynamically as you need it.

    Password Locked Doors
    Event doors that require a password


    本贴来自国际rpgmaker官方论坛作者:Avery处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mostly-graphics-averys-tutorials-an-overview-and-a-good-starting-point.156202/

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