设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 90|回复: 0

[制作教程] Day and night sistem without scripts!

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    3 天前
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4548

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    23103
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28545

    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    Hello eveybody. I'm XxXhelazz
     and today I will show you how to make day and night in rpg maker vx ace (in fact you can do this in every rpg maker engine) without any script!


    Requeriments: Have rpg maker engine. Have these switches: Day, night, afternoon and first day.


    Difficult level: Intermediate


    First step: You will make a commont event in a field. The event name will be "first day". This event must be a pararell process one. 
            The event will trigger a switch called "day" and the same event will trigger a switch called "first day".


            Now let's make a second event page. In conditions of aparition we will include the switch called "first day" and we will desactivate the event.


    Second step: We will make a new event. We must call it day. The event will be in paralell process.


            We will make a new conditional brand: If switch day is on, switch night will be off. The event 
            will have nothing in exeption.



    Third step: Ths will be the last field event. It will be a Paralell process. In aparition conditions we will put the switch day.


            The event will have this:


    Change screen tone (0,0,0,0)
            We will wait 999 frames.



    We will trigger a switch called afternoon.


    Now another event page. In apparition conditions we will put the switch afternoon. The event commands will be:


    Change screen tone (34,-17,-17,0)
            After this we will put off the switch called Day.
            We will wait 999frames
            We will change the screen tone to (-102,-102,-102,34)
            We will trigger the swtich called night.



    Now we will create another event page.


    In apparition conditions we will put night.


    Now we will put off afternoon
            We will wait 999 frames
            And we will trigger day.



            Now this make more sense, right?


            PD: The rpg maker I'm using is in spanish but I think you will understand it perfectly  



    [/url]


    [url=https://forums.rpgmakerweb.com/attachments/dayandnight2-png.47759/]



    [/url]


    [url=https://forums.rpgmakerweb.com/attachments/dayandnight4-png.47761/]



    [/url]


    [url=https://forums.rpgmakerweb.com/attachments/dayandnight6-png.47763/]



            Now here's coming the boring part.


            We have the field day and night but the npc are normal, so we will change them.


    We must have a town or normal npc in the field or something xD


    We Will go to a npc and we will do this:


    [/url]


    [url=https://forums.rpgmakerweb.com/attachments/npc2-png.47766/]


    [url=https://forums.rpgmakerweb.com/attachments/npc3-png.47767/][/url]


    本贴来自国际rpgmaker官方论坛作者:XxXhelazz处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/day-and-night-sistem-without-scripts.68353/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-15 18:07 , Processed in 0.142022 second(s), 53 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表