设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 65|回复: 0

[制作教程] Event-based character generator

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    前天 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4456

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    22919
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28269

    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    Event-Based Character Generator

    Want to make an RPG where the player character's details are entirely up to the player? For example, like in most Bioware RPGs, the Elder Scrolls series, etc. This simple system will let the player define their character's class, gender, appearance, and name!​

     ​

     ​

    How does it work?

    Mostly through choice branches with one big event in a "character creation" map. Place this map at the start of your game (or wherever you want it to go, really), and it automatically prompts the player to select their character's class, then gender, then appearance, then name. Afterwards, it gives the player character the class-specific starting gear, then drops it in the actual game world (in the demo, it's just an item shop, but obviously you can make it whatever you want). Only five events are needed: one that does the actual character customization (which is in the upper-left corner!), and four to display the sample appearances.​

     ​

     ​

    What I Changed

    Very little! I removed all characters but the first, and all classes but the first four(though, if you want, you can create a new "civilian" class to have the player character start in). I removed all starting equipment, and renamed the classes Fighter, Rogue, Mage, and Cleric. I also tweaked the classes slightly: the fighter gets a sword instead of an axe, the mage and cleric each have a wood staff, and the rogue dual-wields knives. Nothing you can't change to your heart's content, though obviously the primary creator event will need to be altered. The same goes for character appearances, and whether you want any further genders beyond the standard male/female paradigm (or replace genders with races, or whatever).​

     ​

     ​

    Bugs

    Only bug I'm aware of right now is the rogue needs to manually equip the second knife. Otherwise everything seems to be working.​

     ​

     ​

    Anything Else

    Let me know if you have any questions or problems! Enjoy!​

     ​

    Download the demo here.​




    本贴来自国际rpgmaker官方论坛作者:Allerka处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/event-based-character-generator.10610/
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-14 15:48 , Processed in 0.116708 second(s), 52 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表