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[制作教程] How to take a picture and convert it to an object on a map using Photoshop and N

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    灌水之王

    发表于 前天 13:11 | 显示全部楼层 |阅读模式
    Picture to Object on Map in RPG Maker


    A video tutorial showing how to take a picture in Photoshop, put it into RPG Maker MV. About the same method can work in RPG Maker VX Ace, but this particular tutorial uses MV exclusively. 


    Requirements:


    Photoshop CS 1+ or another image editing software that can work with grids and resizing using percentages.


    Netbeans or another IDE that can work with JSON files.








    I speak slow, so put it to 1.5x or 2.0x speed and listen.


            I'm starting to create design documents and videos for my game, and I'm doubling them as tutorials online. The game I'm creating uses all parallax maps, with npcs and objects placed on the map after the pictures are laid down through scripts. So, when working with parallax mapping and rpg maker mv, you find that you have a need to understand how objects work, how picture order works, etc... To start, you need to understand how to take a picture in photoshop and put it into your game as an object that the player is able to pass over, but also pass under. You also need to know how to use object order, as in rpg maker mv each picture is painted onto the screen one at a time, and has no z order. 


            If you are to export an image into your pictures/ folder and use that as an object your map, you will find that you can only set it to be under the character and npc objects (using scripts), or over the character and npc objects. So, what we need to do is take the picture, create a charset and export it into the characters/ folder instead.


            Even though this is made for parallax mapping in my own game, it's not exclusive to parallax mapping, and should help anyone who needs to study how to take pictures of any size and put them into rpg maker mv as objects. Personally, I'm using this method for pieces of my parallax maps like pillars, benches, chairs, tables, cars, ships, anything in where the player (and npcs) has to be able to have the map object be at the same level as himself, so that his graphic can be displayed over the object, but also his graphic goes behind it when he's a tile above. The graphics mentioned are all much bigger than 1 tile.


    本贴来自国际rpgmaker官方论坛作者:astracat111处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/how-to-take-a-picture-and-convert-it-to-an-object-on-a-map-using-photoshop-and-netbeans-or-equivalen.63510/
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