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[制作教程] Help with a minesweeper minigame

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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    Hiii I know everything it's going to be shut down the 18th but does anyone's know how I could make a mine sweeper?
    I'm trying to find a more practical way to make this minigame for my project, for now now all of the tiles are single events, whenever thr player interacts with a tile it triggers one of 1/7 possible configurations, which chooses the configuration where that tile is blank.  and uses a script call to reveal all of the blank tiles of that space, only problem is the 160 tiles field i should individually prepare X at least 8×10 configurations to avoid insta kill tiles and make it feel replayable.
    What I'm asking is, is there any less time consuming way to code it? (The player is the cursor in case I wanted to make the field bigger for "hard" difficulty, and so the player would scroll down.)


    本贴来自国际rpgmaker官方论坛作者:Ikaro处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/help-with-a-minesweeper-minigame.184052/
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