Hiii I know everything it's going to be shut down the 18th but does anyone's know how I could make a mine sweeper?
I'm trying to find a more practical way to make this minigame for my project, for now now all of the tiles are single events, whenever thr player interacts with a tile it triggers one of 1/7 possible configurations, which chooses the configuration where that tile is blank. and uses a script call to reveal all of the blank tiles of that space, only problem is the 160 tiles field i should individually prepare X at least 8×10 configurations to avoid insta kill tiles and make it feel replayable.
What I'm asking is, is there any less time consuming way to code it? (The player is the cursor in case I wanted to make the field bigger for "hard" difficulty, and so the player would scroll down.)