Essentially, if i were to make a QTE event, saying that you must mash (in this example,) shift, 10 times, within 2 seconds, and if you fail to, you get a debuff, how would it be done? Currently, the timer ending simply escapes the fight. I have messed with plugins, I have messed with most if not all common event/switch configurations. I'm completely clueless. Have any examples of mash-out QTEs, or, any QTEs being done successfully?