Put the picture in system and PUT THE CORRECT NAME between the quotation marks.
Demo
I don't think it's really necessary.
Script
Spoiler Code:
#=============================================================================== # # DT's Picture Menu # Author: DoctorTodd (edited by Pacman) # Date (01/17/2012) # Type: (Menu) # Version: (1.0.0) # Level: (Simple) # Email: BeaconGames2011@gmail.com # #=============================================================================== # # Description: Sets the windows opacity to 0 and uses a picture instead. # # Credits: Me (DoctorTodd), Pacman # #=============================================================================== # # Instructions # Paste above main. # Put the picture in system and PUT THE CORRECT NAME between the quotation marks. # #=============================================================================== # # Editing begins at line 29 and ends at 31 # #=============================================================================== module DT_PICMENU #Picture name. BACKGROUND = ('Menu_GUI') end #============================================================================== # ** Scene_Menu #------------------------------------------------------------------------------ # This class performs the menu screen processing. #============================================================================== class Scene_Menu < Scene_Base #-------------------------------------------------------------------------- # * Start processing #-------------------------------------------------------------------------- alias dt_picmenu_start start def start(*args) dt_picmenu_start(*args) @GUI = Sprite.new @GUI.bitmap = Cache.system (DT_PICMENU::BACKGROUND) @gold_window.opacity = 0 @status_window.opacity = 0 @command_window.opacity = 0 end #-------------------------------------------------------------------------- # * Termination Processing #-------------------------------------------------------------------------- alias dt_picmenu_terminate terminate def terminate(*args) dt_picmenu_terminate(*args) @GUI.dispose end end
FAQ
None right now.
Credit and Thanks
- Todd
- Pacman (For editing the script to make it more effective)
Author's Notes
Free for non-commercial and commercial games. You must credit me! If you use this in a commercial game I expect a free copy.