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[转载发布] Stat Raise Upon Debuff Script

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    灌水之王

    发表于 2026-8-3 14:06:53 | 显示全部楼层 |阅读模式
    Competitive Stat Raise Passive
    By Axel FireForged & Blesstama​



    INTRODUCTION:

    Have you played Pokémon and seen the ability Competitive?
    For those who don't know when a Pokémon with the ability Competitive is hit with a stat drop, their Sp. Attack will be raised.
    So now I have converted that ability into a passive for Actors to use with a small twist.
    Instead of it only boosting their MAT for 5 turns, you can specify what buff you want and for how long you want.
    This may get a update later for people to have a unique version for Battlers as well when I have time as if the tag is put in a battler's notebox it will copy the actor's version at the moment; this was ported from my main project and cleaned up a little.
    ​



    SETUP:

    You probably know how to install a script at this point if you're looking here.
    All you need to do is go into the script's customization and modify the numbers to how you see fit.
    Then all you need to do it put <Passive_Competitive> in the Actor's notebox.
    ​



    SCRIPT:

    When use please follow terms listed below, some terms may change depending on the script, but generally the script is free for both commercial and non commercial use.
    ​

    Spoiler: Script Itself:
                    Code:       




    本贴来自国际rpgmaker官方论坛作者:Axel_FireForged处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/stat-raise-upon-debuff-script.180796/

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