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[转载发布] Equipment Loadouts

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    灌水之王

    发表于 2026-8-3 14:09:07 | 显示全部楼层 |阅读模式
    Equipment Loadouts v1.0
    JakeMSG


    Introduction
                    This script allows you to save and load Equipment Loadouts (your currently equipped equipment, including their actual positions).

    Features
    - Saving and Loading of Equipment Loadout is done for ALL THE ACTORS IN THE CURRENT PARTY (unless you use the Individual versions of the script calls)
    - Loading automatically unequips equipment slots that conflict with the Saved loadout
    - Loading will only equip slots if you have the required equipment in inventory!
    - Also made a version of the Loading as "Additive Loading", which works like the normal Load, but won't empty the Slots that are empty in the Saved loadout
    (will simply add&replace the slots Saved in the Saved loadout)
    - Compatible with plugins that change the number and designation of Equipment Slots!
    - Tested (and compatible) with:
    * "Custom Equipment Slots Script" by Fomar0153
    - Also made version of script calls for only Saving/Loading Individual Actor's loadouts, so long as they are in the active party
    (Uses the same Loadout database as the normal versions of the Script Calls)


    How to Use
                    Paste this script into its own slot in the Script Editor, above Main but below Materials and other custom scripts.

    Download

    Terms and Credits
    Use however you wish, wherever, credit me if you feel like it / give me a copy of your game if you feel generous



    本贴来自国际rpgmaker官方论坛作者:JakeMSG处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/equipment-loadouts.180614/

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