Well, I think the title is pretty much self descriptive but here we go!
Did you ever need to dynamically change your Title Scene but couldn't do it on your own?
Then use this scriptlet and you will be able to do it by yourself!
This is NOT a Plug and Play Script, yet, it will work from the very beginning if you are using the default assets in your game project.
Please read the instructions embedded in my script.
Ruby:
# * KTitleUpdate ACE * #
# Scripter : Kyonides Arkanthes
# 2023-06-16
# This scriptlet lets you change the Background and Foreground Titles of your
# game project based on the value of a predefined Game Variable.
# You must configure 7 CONSTANTS to tell it which Title will be displayed on
# screen at that specific point.
# * Warning! * #
# If you don't use the Scene_End menu scene, delete that part from this script.
module KTitleUpdate
# For the Game's Root Save Directory the String might be "Save*"
# For a Custom Save Directory the String might be "CustomDir/Save*"
DIR_N_SAVE_FILENAME = "Save*"
TITLE_VAR_ID = 1
# Load Data Types: :var_max or :recent
LOAD_DATA_TYPE = :var_max
USE_BACKGROUNDS = true
USE_FOREGROUNDS = true
# Manually List All of Your Background and Foreground Titles
Usually, I would not make this kind of simple scripts, still, an unknown forumer was desperate to get another one work the way he expected and it made me flex my scripting muscles once again.
Terms & Conditions
Free for use in any game
Due credit is optional but appreciated.
That's it!