This script allows you to enable/disable use of pre-made "dungeon tools" easily with switches. The pre-made tools include: Reset, Arrow, Bomb, Hookshot, Boomerang. Each tool behaves slightly differently, and it is recommended to download the demo to get a better understanding of how each tool works.
Version 1.1
-Fixed boomerang misspelling
-Aliased a few more things
-Bomb is now separate from other tools, as in you can use other tools while a
bomb is planted. However, you're still limited to 1 arrow/hookshot/boomerang
at one time.
-Tool events are now designated by comments rather than entering a predefined
event id in the module.
Version 1.2
-Fixed bug that occurred if a map didn't have dungeon tool events set up.
-Fixed bug that caused a crash if any event on the map had no event pages with
met conditions.
Version 1.3
-Added ability to hold a button down to turn in the direction pressed instead
of moving. This is able to be done at all times.
-Fixed reset bug
-Added ability to require the player has items to use some tools. For example,
the player might need an arrow in their inventory to use the arrow tool.
-Increased compatibility by aliasing more stuff.
Version 1.3b
- Changed some stuff for compatibility with CSCA Menu Organizer.
Version 1.4
- Damage floor now doesn't damage the player when hookshotting over it.
- Added a new region, similar to region 1 but only functions if a switch is ON.
Version 1.4b
- Region ID 1 will no longer allow tools to go through events. Use the other
regions for this effect. (Toggleable).
Version 1.5
- Followers now gather after a hookshot
Version 1.6
- Fixed bomb not activating events below itself in some cases