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[转载发布] Language File System

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-8-2 14:23:37 | 显示全部楼层 |阅读模式
    Language File System v1.4.2
    by DerTraveler


    Introduction

    This script enables you to load any of the game's text content from external files. This includes messages, choices, and any database text. With this script it is much easier to manage your in-game text content, since all of your dialogue is at one central place instead of being spread over hundreds and thousands of events.

    Another major use is the ability to translate your game, without the need to create a new project for each language and edit every field in the database. You don't have to make sure that you miss any single of your messages anymore.


    Content Extraction

    With the newest version it is now possible to extract ALL of your in-game text content into language files with a single script call. At the same time converted copies of all Map-Files and Common Events in your project will be created in a subfolder. These copies have all their message windows, choices, name changes and scrolling text replaced with the corresponding script calls or message codes.

    Especially if you already have a big project this will save you a whole lot of time! Or perhaps you want to finish your project by the usual way in RPG Maker before translating it. Or you want to translate an existing RPG Maker VX Ace game to make it available to a wider audience  
    . This is now possible, and all that's left to you is the hard translation work  


    Other Features

    • Text Viewer Add-on allows in-game preview of your created messages
    • Converting the files into a RPG Maker style data file in the Data-Folder. Thus when encrypting your Content into an archive it will also be included
    • Language-dependent constants and variables
    • Language-dependent pictures
    Example File Contents

    Short example of a Dialogues.rvtext file
    Spoiler<<Introduction>>
    <<scroll_speed: 4>>
    Once upon a time there was a kingdom which wasrules by a wise king...Blablablablabla...
    <<Soldier Greeting>>
    <<face: People4, 6>>
    \C[6]Soldier:\C[0]
    Greetings! Don't make any trouble!
    <<Find Dragonball>>
    <<position: middle>>
    Congratulations!You have found one of the seven dragonballs!
    <<Evil Sorcerer Speech>>
    <<position: middle>>
    <<background: transparent>>
    So you finally made it into my lair?
    Prepare to die a slow and horrible death!
    HAHAHAHAHAHAHAHAHA!




    Short example of a DatabaseText.rvtext file

    Spoiler<<actors/3/name>>
    Bob
    <<states/11/message4>>
    is no longer confused. (The first character is a space)
    <<class/1/learnings:3>>
    <special learning notetag: some-property>
    <<constants/Vocab/ShopBuy>>
    Buy some stuff




    See script header for more details!


    How to Use

    Paste it anywhere in the Materials section.

    Please read the script header of the Core Script carefully!

    Demo
    Download here (Still using version 1.0, sorry... will be updated someday)

    Script

    Core script can be found here.

    TextViewer addon can be found in here.

    Credit and Thanks
    - DerTraveler

    Author's Notes
    Free to use in any non-commercial project. For use in commercial projects (be it new projects or translation of existing commercial projects) please mail me.


    本贴来自国际rpgmaker官方论坛作者:DerTraveler处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/language-file-system.17964/

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