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[转载发布] [VXA] Savefile naming

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    灌水之王

    发表于 2026-8-2 13:58:32 | 显示全部楼层 |阅读模式
    Savefile naming version 1.20
    by Orochii Zouveleki


    Introduction
    Was reading the forum, saw a kind of uncomplete script, so I wanted to do this thing. And that's it!

    Features
    Players can name savefiles as they want. No save limitations (well, there is, max is 24chars for filenames so there is like 256^24 max slots, maybe xD?). This can be changed now because why not.
    Naming a new save the same as other overwrites without asking (this is actually a limitation, but I didn't cared to do it, anyone is free to do so as this script is now in public domain).
    You can also specify where to put the savefiles, either inside your game folder, or any other location in the PC. This helps with Steam/itch or any other site with auto-update support.

    Screenshots




    How to use
    Place it over Main.
    This script depends on OriginalWij and Yanfly Keyboard script too, so place it over this script (it made life THAT easier that it's a rejoice! (?)).

    Demo
    9 (NEIN).

    Script


    FAQ
    Q: Can I use it on commercial games?
    A: Yes.
    1.Put script on your game.
    2.???
    3.Profit.

    Q: Where is keyboard input you mentioned?
    A: Please download the attachment from Zero-G's post, down there. Here are some useful links regarding licenses just in case.
    Yanfly's terms of use
    MCollective's terms of use (OriginalWij posts there)

    Credits
    -Include your name first Orochii Zouveleki (if you want). Public domain.

    Author's notes
    Well, yeah, thanks to that naming savefile script, because it inspired me (?).


    本贴来自国际rpgmaker官方论坛作者:orochii处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/vxa-savefile-naming.18297/

    本帖子中包含更多资源

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