ZS Save & Load Grid Menu - 1.0 // A purely visual script. Allows a couple of customization features.
Customization
- Change help window and file slot opacity / back opacity individually.
- Add a custom save and load menu background image.
- Background image can be different depending on whether you are looking at the Save or Load menu.
- Customize font name and font italic value for either the file slot name or for the whole menu.
- Adjust the slot's name in-script. (Already a thing that can be done in Ace, but I wanted to leave the option there.)
- Adjust the help window's position; you can also remove the help window entirely
- Simplify the playtime display text hour:min instead of the default hour:min:sec display.
Code:
Setup:
- Paste under the Materials slot, above main.
- I wouldn't recommend tampering past the module, but if you know what you're doing, you can finetune the face's x and y positions.
Known issues:
- All save slots must be on screen at once, as file scrolling is buggy. (Hoping to fix this)
- Positioning for sprites/faces isn't perfect/center-aligned.
Planned features:
- Ability to use an icon instead of text for the File slot name.
- Adjust font boldness and color for the entire menu or just for the File slot name.
- Ability to add an image graphic for slots that are used/unused.
- Scrolling/moving image backgrounds for the save and load screen.
These are not guaranteed to be implemented, but I'll do my best to accommodate to user requests.
Usage notes:
- Don't remove ZirconStorms from the script code.
- Script is allowed for commercial and non-commercial projects.
- Users are free to modify the script as they wish for their own projects.
Additional credits: Sixth, for extra code help.
本贴来自国际rpgmaker官方论坛作者:tvghost处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/zs-save-load-grid-menu.107604/ |