Thanks for this nice and easy to use script. BD I did have to edit a few variable names to get it to work though.
Line 75 GameSettings::MAX_Level_EDIT to GameSettings::MAX_LEVEL_EDIT
Line 76 GameSettings::MAX_Level to GameSettings::MAX_LEVEL
Edited Script:
Spoiler Code:
#==============================================================================# ~~Game Settings by Yourself~~ v1.0 (26/03/2012)#==============================================================================# Script by:# Albic#==============================================================================# Terms of use:# * You are allowed to use this script in commercial and non-commercial products,# but if you use it in a commercial product, you have to send me an e-mail, to# let me know to: "albic@spellcraftgaming.net"!## * You are allowed to edit everything for yourself, but you are not allowed to# post this script as yours or post it at other websites without permission!## * You have to credit me as well!#==============================================================================# Introduction:# * Simply edit the command class!## * Set the things, you don't want to be changed to "false"#==============================================================================#----------------------------------------------------------------------------# Command class# Edit this class, if you want some settings to be changed!#----------------------------------------------------------------------------module GameSettings #-------------------------------------------------------------------------- # Set this to the maximum Level, you want in your game #-------------------------------------------------------------------------- MAX_LEVEL_EDIT = true MAX_LEVEL = 99 #-------------------------------------------------------------------------- # Set this to the maximum amount of gold, your party is able to have #-------------------------------------------------------------------------- MAX_GOLD_EDIT = true MAX_GOLD = 99999999 #-------------------------------------------------------------------------- # Set this to the maximum amount of items, your party is able to have per # item type #-------------------------------------------------------------------------- MAX_ITEM_AMOUNT_EDIT = true MAX_ITEM_AMOUNT = 99 #-------------------------------------------------------------------------- # Set this to the maximum amount of items, your party is able to have per # item type #-------------------------------------------------------------------------- VEHICLE_MOVE_SPEED_EDIT = true VEHICLE_MOVE_SPEED_BOAT = 4 VEHICLE_MOVE_SPEED_SHIP = 5 VEHICLE_MOVE_SPEED_AIRSHIP = 6end#============================================================================# Script classes# Do not edit this, if you don't know what you're doing!#============================================================================#----------------------------------------------------------------------------# Game_Actor#----------------------------------------------------------------------------class Game_Actor < Game_Battler def max_level if GameSettings::MAX_LEVEL_EDIT return GameSettings::MAX_LEVEL else return actor.max_level end end def param_base(param_id) b = self.class.params[param_id, 1] i = self.class.params[param_id, 2] return b + i * (@level - 1) endend#----------------------------------------------------------------------------# Game_Party#----------------------------------------------------------------------------class Game_Party < Game_Unit def max_gold if GameSettings::MAX_GOLD_EDIT return GameSettings::MAX_GOLD else return 99999999 end end def max_item_number(item) if GameSettings::MAX_ITEM_AMOUNT_EDIT return GameSettings::MAX_ITEM_AMOUNT else return 99 end endend#----------------------------------------------------------------------------# Game_Vehicle#----------------------------------------------------------------------------class Game_Vehicle < Game_Character def init_move_speed if GameSettings::VEHICLE_MOVE_SPEED_EDIT @move_speed = GameSettings::VEHICLE_MOVE_SPEED_BOAT if @type == :boat @move_speed = GameSettings::VEHICLE_MOVE_SPEED_SHIP if @type == :ship @move_speed = GameSettings::VEHICLE_MOVE_SPEED_AIRSHIP if @type == :airship else @move_speed = 4 if @type == :boat @move_speed = 5 if @type == :ship @move_speed = 6 if @type == :airship end endend