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[转载发布] Auto Revive State

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    灌水之王

    发表于 2026-8-2 12:00:44 | 显示全部楼层 |阅读模式
    Made for a request here.

    This script allows a state to auto revive and heal the actor when he/she is dead during the state is applied.

    Features:

    [1] Auto revive when dead

    [2] Able to set heal % for revive

    [3] Able to set animation for revive

    [4] Able to set whether or not to reset states when dead during the state is applied

    How to Use:

    [1] Paste the script below Material and above Main in your script editor

    [2] Edit the settings area in the script accordingly

    Compatibility:

    This script is using alias method, so it's unlikely to cause any conflicts.

    If you find it not working right, simple place this script below other custom script will do the trick.

    Terms of Use:

    Free for both commercial and non-commercial

    Script:

    Spoiler                Code:       
    1. #==============================================================================# ■ Meow Face Auto Revive#------------------------------------------------------------------------------# Auto Revive when dead#==============================================================================module MEOWREVIVE #DO NOT REMOVE!#==============================================================================# Settings Area#==============================================================================  STATE_ID = 28 #State ID that auto revive when dead  HEAL_PERCENT = 10 #HP% to heal when revive  ANIMATION_ID = 42 #Animation to Play when revived  CLEAR_STATES = true #Clear States when Dead (true/false)#==============================================================================# End of Settings Area# Edit anything past this line at your own risk!#==============================================================================endclass Game_Battler < Game_BattlerBase  alias meowdie die  def die    if state?(MEOWREVIVE::STATE_ID)      @hp = [mhp * MEOWREVIVE::HEAL_PERCENT / 100, 1].max      @animation_id = MEOWREVIVE::ANIMATION_ID      if MEOWREVIVE::CLEAR_STATES        clear_states        clear_buffs      end    else      meowdie    end  endend
    复制代码








    本贴来自国际rpgmaker官方论坛作者:MeowFace处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/auto-revive-state.51604/
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