Made this script for a request
here.
Sharing this here since this seems to have quite the demand.
Introduction:
This script covers the Party Leader/Followers movement/balloon icon/animation that can't be done by eventing.
Can easily set up cut-scene/story telling simply by moving the followers around without having to make events for each of them.
Features:
[01]
Instant Gather: Instantly Gather all party members.
[02]
Party Jump: All party members jump one by one
[03]
Party Move: All party members move together
[04]
Party Face: All party members face the same direction
[05]
Party Balloon: Pop up balloons for all party members
[06]
Party Animation: Play animation for all party members
[07]
Member Move: Move a single member in line
[08]
Leader only move: Using Member Move will allow Leader only move without followers moving.
[09]
Member Face: Change the facing direction of a single member in line
[10]
Member Jump: Make a single member in line Jumps
[11]
Member Balloon: Pop up a balloon on a single member in line
[12]
Member Animation: Play animation on a single member in line
How to Use:
[1] Script is plug & play, copy and paste it below Material and above Main in your script editor
[2] To activate the party functions, simply use the
script calls as instructed in the script.
Example Usage:
p/s: adding ;wait(60) behind a line pauses for 1 second after the action.
To make all followers line up behind the leader: (works for all directions)
Movement Commands:
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"DOWN" = Move Down
"LEFT" = Move Left
"RIGHT" = Move Right
"UP" = Move Up
"LOWER_L" = Move diagonally to Lower Left
"LOWER_R" = Move diagonally to Lower Right
"UPPER_L" = Move diagonally to Upper Left
"UPPER_R" = Move diagonally to Upper Right
"FORWARD" = Move one step Forward
"BACKWARD" = Move one step Backward
"TURN_R" = Turn 90 degree Right
"TURN_L" = Turn 90 degree Left
"TURN_B" = Turn 180 degree Back
Facing Commands:
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"DOWN" = Face Down
"LEFT" = Face Left
"RIGHT" = Face Right
"UP" = Face Up
"PLAYER" = Face the same direction as the Party Leader
Compatibility:
This script uses new & alias methods so there shouldn't be any conflict with this script unless, coincidentally, you have another custom script using the new method names as this script does.
Terms of Use:
Free to use for both commercial and non-commercial games
Script:
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Code:
本贴来自国际rpgmaker官方论坛作者:MeowFace处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/party-movement-controller.45165/