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[转载发布] Spikes Mechanic by Hajami

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  • TA的每日心情
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    2026-7-12 04:10
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    灌水之王

    发表于 2026-8-1 10:41:12 | 显示全部楼层 |阅读模式
    If you want easy and flexible Spike Traps in your RPG just take a look at the Workshop Project.
    http://steamcommunity.com/sharedfiles/filedetails/?id=546102614
     
    Description from Steam Workshop page:

    Most RPG Dungeons got Spike traps for different purposes.
    I wanted Spikes which push the Player back if he runs against them,
    and which let em Jump, if he stands on the Spikes.
    I Tested many possible Ways to archieve Spikes, this one is the best
    in terms of use for me and the one without Bugs.

    So called Features:
    - 7 different Spike Types
    - Tested with 250 Spike Events
    - Uses only 1 Paralell Event (Ok all 250 are paralell for 1Frame, but after that its just 1 and that is what counts)
    - Easy changeable Spike Speed and Interval with the other Spike Types
    - Just copy paste the Spike Type Event of your choice, and its done.
    - Standing on Spikes makes you jump.
    - Running into Spikes makes you go back (Not working properly yet if direction Fix is on)
    - Seemingly Bugfree
    - A few Comments in the Events (If needed maybe a more detailed Tutorial follows)

    Just Subscribe to Download the Demo.










    本贴来自国际rpgmaker官方论坛作者:Bex处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/spikes-mechanic-by-hajami.48862/

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