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[转载发布] RGSS3 Plane

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    灌水之王

    发表于 2026-8-1 08:39:31 | 显示全部楼层 |阅读模式
    RGSS3 Plane v1.3.3
    FenixFyreX

    Introduction
    This is a utility script meant for use with scripts / systems that may break the original Plane class from RGSS3, such as high-resolution scripts / dlls.
    A rewrite of RGSS3's Plane class, it functions pretty much the same as the original, with the added bonus of Sprite's wave capabilities, and a few other things.

    Features
    - Rewrite of the original RGSS3 Plane.
    - Allows Hi-resolution projects to use Planes without graphical errors.
    - Gives more functionality to Plane, such as Sprite's effects (wave, bush depth, etc).
    - Optimized with a cache, so the plane bitmap never has to be created a second time in a playthrough.

    Screenshots
    Not applicable.

    How to Use
    Simply place this script somewhere in the Editor; where doesn't matter, as it should not create any incompatibilities whatsoever. It isn't 100% compatible, but I don't forsee any incompatibilities from what scripts are available. The conventional method is above Main and below default scripts, so I guess following that would work.

    Demo
    Not applicable.

    Script
    Pastebin Link - RGSS3 Plane

    Credit and Thanks
    - FenixFyreX

    Author's Notes
    If you find any incompatibilities / bugs, please let me know, and I'll fix them asap. If you wish to use this in a commercial project, please let me know as I'd love to see it in your
    project. This is free for personal and commercial use.


    本贴来自国际rpgmaker官方论坛作者:FenixFyreX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/rgss3-plane.32293/
    天天去同能,天天有童年!
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