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[转载发布] DoubleX RMVXA Substitute Edit

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    灌水之王

    发表于 2026-8-1 08:06:34 | 显示全部楼层 |阅读模式
    DoubleX RMVXA Substitute Edit  v1.01b​

    by DoubleX​


    Compatibility Fix

    DoubleX RMVXA Substitute Compatibility Fix

    Introduction

    In the default setting, if more than one battler in the same side have the substitute flag, the one with the lowest id(the leftmost one) will always do the job, even if his/her/its hp isn't the highest among them all.

    With this script, it's the one with the highest hp that'll always do the job, thus increasing the effectiveness of the substitute flag if more than one battler in the same side have it.

    To understand why it's the case, let's compare the default with the "how this script works" part(and the only part) of this script(little scripting knowledge is needed to understand the following):

    SpoilerThe default

      def substitute_battler    members.find {|member| member.substitute? }  endThe one with the lowest id among all having the substitute flag will be returned by the method substitute_battler, and thus doing the job. Whether the returned member has the highest hp isn't checked at all.

    "how this script works" part of this script

      def substitute_battler    # This part is rewritten by this script to return the one having the highest hp among all having the substitute flag    member_hp = member_temp_hp = 0    member_temp = []    members.each { |member|      next if !member.substitute?      if member.state_resist?(member.death_state_id)        member_temp.push(member)        member_temp_hp = member.hp if member_temp_hp < member.hp      else       member_hp = member.hp if member_hp < member.hp      end    }    if !member_temp.empty?      member_hp = member_temp_hp      member_temp = members    end    member_temp.find {|member| member.substitute? && member.hp == member_hp}    #  end # substitute_battlerThe addition of member_hp is to store the highest hp value among all battlers having the substitute flag. The one with the lowest id among all having the highest hp in those having the substitute flag will be returned by the method substitute_battler, and thus doing the job.



    (v1.00b+)Substitute flag applies to magic reflection and counterattack as well.

    (v1.00c+)Compatible with DoubleX RMVXA Counterattack Edit(by putting below it)

    (v1.00d+)Battlers resisting state with death_state_id take the substitute role

    Features

    Plug and play(You don't need to edit anything in this script but you may still do so)

    Screenshots

    SpoilerBelieve it or not, in the following 2 screenshots, Eric, Terence and Ernest have substitute flag while Isabelle doesn't.

    Default setting:





    With this script:







    How to use

    Open the script editor and put this script into an open slot between Materials and Main. Save to take effect.

    FAQ

    None

    Credit and Thanks

    DoubleX(Giving me credit is completely optional)

    No terms of use other than not claiming this script as created by anyone except DoubleX or his alias

    Compatibility

    Scripts aliasing or rewriting method:

    - substitute_battler under class Game_Unit

    - invoke_counter_attack or invoke_magic_reflection under class Scene_Battle

    may have compatibility issues with this script

    Place this script above those aliasing any of these methods if possible

    Changelog

    v1.01b(GMT 1200 21-7-2014):

    - Compatible with DoubleX RMVXA Formulae Edit

    v1.01a(GMT 0700 4-7-2015):

    - Lets users set if the substitute only triggers if the skill/item hits

    - Improved this script's readibility

    v1.00h(GMT 0200 5-7-2014):

    - Improved the compatibility with DoubleX RMVXA Counterattack Edit

    v1.00g(GMT 0500 14-3-2014):

    - Substitute flag applies to mp damage also

    v1.00f(GMT 1200 8-2-2014):

    - Substitute flag doesn't apply to item targeting friends

    v1.00e (GMT 0900 16-1-2014):

    - Fixed a & b bug in damage formula of counterattack skills

    v1.00d (GMT 0000 9-1-2014):

    - Battlers resisting state with death_state_id take the substitute role

    v1.00c (GMT 0400 5-1-2014):

    - Compatible with DoubleX RMVXA Counterattack Edit(by putting below it)

    v1.00b (GMT 0000 5-1-2014):

     - Substitute flag applies to MRF and CNT also

    v1.00a (GMT 1200 2-1-2014):
     - 1st version of this script finished

    (DoubleX)Substitute Edit v1.01b.rar


    本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmvxa-substitute-edit.21780/

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