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[转载发布] DoubleX RMVXA Wait Addon to YSA Battle System: Classical ATB

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    灌水之王

    发表于 2026-7-31 18:19:24 | 显示全部楼层 |阅读模式

            DoubleX RMVXA Wait Addon v1.02a to YSA Battle System: Classical ATB



            by DoubleX





    Prerequisites


    DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB


    YSA Battle System: Classical ATB(Created by Yami)


    Introduction


            Allows atb to run with a button presed even if it's supposed to wait


            A custom keymap binding script maybe helpful for using this script:


    http://www.himeworks.com/2013/07/07/full-input-keyboard/

    Spoiler 




    #------------------------------------------------------------------------------|
    #    New catb wait type - :full_ani, atb always run without exceptions         |
    #------------------------------------------------------------------------------|

    #------------------------------------------------------------------------------|
    #    (v1.02a+)ATB Force Status Window Settings                                 |
    #------------------------------------------------------------------------------|

        # A window showing the atb force status will be shown if
        # SHOW_FORCE_STATUS_WINDOW is true, default = true
        SHOW_FORCE_STATUS_WINDOW = true

        # Set the atb force status window width, default = 128
        FORCE_STATUS_WINDOW_WIDTH = 128

        # Set the atb force status window height, default = 40
        FORCE_STATUS_WINDOW_HEIGHT = 40

        # Set the atb force status window x position, default = 0
        FORCE_STATUS_WINDOW_X = 0

        # Set the atb force status window y position, default = 48
        FORCE_STATUS_WINDOW_Y = 48

        # Set the atb force status window z position, default = 0
        FORCE_STATUS_WINDOW_Z = 0

        # Set the atb force status text color, default = Colour.text_colour(0)
        FORCE_STATUS_TEXT_COLOR = Colour.text_colour(0)

        # Set the atb force status text size, default = 24
        FORCE_STATUS_TEXT_SIZE = 16

        # Set the atb force status text x position, default = 0
        FORCE_STATUS_TEXT_X = 0

        # Set the atb force status text y position, default = 0
        FORCE_STATUS_TEXT_Y = 0

        # Set the atb force run text, default = "ATB Force Run"
        FORCE_RUN_TEXT = "ATB Force Run"

        # Set the normal atb text, default = "No Force ATB"
        NO_FORCE_RUN_TEXT = "No Force ATB"

    #------------------------------------------------------------------------------|
    #    A custom keymap binding script maybe helpful for setting the keys below   |
    #------------------------------------------------------------------------------|

        # Select key which will force the atb to run, default = :CTRL
        FORCE_RUN_ATB_KEY = :CTRL

        # Select key which will stop forcing the atb to run, default = :ALT
        STOP_FORCE_RUN_ATB_KEY = :ALT
        # STOP_FORCE_RUN_ATB_KEY won't do anything if the atb is supposed to run

    #------------------------------------------------------------------------------|
    #    FORCE_RUN_ATB_KEY won't do anything if both of the below are false        |
    #------------------------------------------------------------------------------|

        # FORCE_RUN_ATB_KEY will force the atb to run even while executing actions,
        # default = true
        FORCE_RUN_ANI = true

        # FORCE_RUN_ATB_KEY will force the atb to run as if DEFAULT_WAIT was :full,
        # default = true
        FORCE_RUN_WAIT = true






    Video










    Features


            Almost no knowledge of scripting is need to use this script(not much is needed to know how to edit it)

    How to use
            Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.

    FAQ
            None

    Credit and Thanks
    DoubleX(Giving me credit is completely optional)
            The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
             
    Compatibility
            Same as that of YSA Battle System: Classical ATB
             
    Changelog


            v1.02a(GMT 1200 25-2-2015):


            - Added a window showing the atb force status


            v1.01b(GMT 0900 4-9-2014):


            - Fixed atb running while game message is visible in :full_ani wait type


            v1.01a(GMT 1100 3-6-2014):


            - Added a new catb wait type :full_ani


            v1.00a(GMT 0600 2-6-2014):


            - 1st version of this script finished


    (DoubleX)YSA CATB Wait Addon v1.02a.txt


    本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmvxa-wait-addon-to-ysa-battle-system-classical-atb.27695/

    本帖子中包含更多资源

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