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[转载发布] FyxFullscreen

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    灌水之王

    发表于 2026-7-31 17:52:41 | 显示全部楼层 |阅读模式
    FyxFullscreen
    FenixFyreX

    Introduction
    This script adds the ability to resize and alter the window to emulate a fullscreen game, without the ugly stretching given by RPG Maker's default fullscreen.

    Features

    • Clean Fullscreen Toggle
    • Per-monitor mapping; aka it gets the current monitor the game is on and resizes to that resolution
    • Keeps RPG Maker's default resolution ratio, 17:13.
    • In case of multiple monitors, it locks the cursor into the game's window until fullscreen is exited.
    • Adds a callback other scripters can use that is sent out to the current scene when the resolution changes (fullscreen or not).
    Demo? Script link?
    No demo, that isn't necessary. Or, you can grab the FyxInput demo, and place this script below it in the script editor.
    Script link: Pastebin - FyxFullscreen v1.0

    How To Use
    It is necessary that you have the (semi-)new resolution breaker dll, and highly recommended that you have a Plane class fix, and a resolution breaker fix (Esrever's or Yanfly's).
    Also, if you want to support monitors greater than 1024 pixels, then a Tilemap rewrite will be necessary. I think Fomar0153 has one, and I will be writing one soon.

    Terms Of Use
    This script is free to use either commercially or not. However, FyxInput is not. See the topic for it for details.


    本贴来自国际rpgmaker官方论坛作者:FenixFyreX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/fyxfullscreen.34124/
    天天去同能,天天有童年!
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