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[转载发布] Relocated Pause Graphic

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-7-31 17:29:36 | 显示全部楼层 |阅读模式

    Relocated Pause Graphic 1.0
            by Racheal





    Introduction
            Tired of that pause graphic always being right in the middle of the message window? This script recreates the pause graphic, allowing you to move it wherever you want. The script is defaulted to placing the graphic on the right side, but it's easy to change.

    Features
            - Moves the pause graphic from the default center position.

    How to Use
            - Insert in the materials section of the script editor and then configure the options if you want.

    Script

    SpoilerSpoiler












    #==============================================================================
    # Relocated Pause Graphic
    # by: Racheal
    # Version 1.0
    # Created: 11/11/2013
    #==============================================================================
    # Replicates the pause graphic in Window_Message to allow for repositioning
    #==============================================================================
    # Instructions:
    # * Insert in the Materials section
    # * Configure to your liking below
    #==============================================================================

    #==============================================================================
    # Customization
    #==============================================================================
    module Racheal_Move_Pause
      #Set the position of the pause graphic. :left, :center, and :right supported
      POSITION = :right

      #Set fine tuning of position here
      X_OFFSET = 12
      Y_OFFSET = 4
    end
    #==============================================================================
    # End Customization
    #==============================================================================

    class Window_Message < Window_Base
      #--------------------------------------------------------------------------
      # * Alias: Initialize
      #--------------------------------------------------------------------------
      alias move_pause_graphic_initialize initialize
      def initialize
        move_pause_graphic_initialize
        make_pause_sprite
      end
      #--------------------------------------------------------------------------
      # * Alias: Dispose
      #--------------------------------------------------------------------------
      alias move_pause_graphic_dispose dispose
      def dispose
        move_pause_graphic_dispose
        @pause_sprite.dispose
      end
      #--------------------------------------------------------------------------
      # * Make Pause Sprite
      #--------------------------------------------------------------------------
      def make_pause_sprite
        @pause_sprite = Sprite.new
        @pause_sprite.bitmap = self.windowskin
        @pause_sprite.src_rect = Rect.new(96, 64, 16, 16)
        @pause_sprite.z = self.z + 10
        @pause_sprite.visible = false
      end
      #--------------------------------------------------------------------------
      # * Alias: Update
      #--------------------------------------------------------------------------
      alias move_pause_graphic_update update
      def update
        move_pause_graphic_update
        update_pause_sprite if @pause_sprite.visible
      end
      #--------------------------------------------------------------------------
      # * Frame Update
      #--------------------------------------------------------------------------
      def update_pause_sprite
        frame = Graphics.frame_count % 60 / 15
        @pause_sprite.src_rect.x = 96 + 16 * (frame % 2)
        @pause_sprite.src_rect.y = 64 + 16 * (frame / 2)
      end
      #--------------------------------------------------------------------------
      # * Overwrite: Set Pause
      #--------------------------------------------------------------------------
      def pause=(pause)
        if pause
          case Racheal_Move_Pause:
    OSITION
          when :left
            @pause_sprite.x = self.x + padding + Racheal_Move_Pause::X_OFFSET
          when :center
            @pause_sprite.x = self.x + self.width / 2 + Racheal_Move_Pause::X_OFFSET
          when :right
            @pause_sprite.x = self.x + self.width - padding - Racheal_Move_Pause::X_OFFSET
          end
          @pause_sprite.y = self.y + self.height - padding - Racheal_Move_Pause::Y_OFFSET
        end
        @pause_sprite.visible = pause
      end
    end





    Credit and Thanks
            Racheal

    Author's Notes
            Originally created for this support topic.


    本贴来自国际rpgmaker官方论坛作者:Yato处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/relocated-pause-graphic.19856/

    本帖子中包含更多资源

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