PluginName: SDJB_BattleCommonEvents
Author: ShadowDragon
Battle Common Events let you run Common Events in Battle which normally
won't work in vanilla.
This plugin allows you to run them in battle with the tag <BattleCE> and the rest
are skipped.
aside from that, switches activated inside battle wont run battle common event either
which this also allow you to dynamically run them without issue.
windows and selections outside window message pause the common event.
Spoiler: How it works
Code: - Introduction
- ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
- Allows Parallel Common Events to run during battle.
- Normally, Parallel Common Events do not run in battle,
- even if their switch is activated during combat.
- This plugin fixes that behavior.
- How to Use
- ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
- Add the following comment tag inside a Common Event:
- <BattleCE>
- The Common Event trigger must be set to:
- Parallel
- Untagged Common Events are ignored.
- Parallel Common Events with the <BattleCE> tag
- can now be activated during battle by turning
- their assigned switch ON.
复制代码
===
TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB
===
WARNING ===
YOU ARE NOT ALLOWED TO:
* MODIFY without permission
* EXTEND without permission
* TAKE CODE without permission
* CLAIM AS YOU MADE IT
* REDISTRIBUTE but link back to the forum or itch.io
* SELL this product as standalone.
* DO NOT REMOVE THE HEADER.
(file is below as it require my base plugin (
SDJB_Base or SDJB_BaseMZ (minified version))
Download from
itch.io
PS: Untested in MZ, so if it works, let me know ^^
本贴来自国际rpgmaker官方论坛作者:ShadowDragon处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/sdjb_battlecommonevents.183748/