Introduction
Script to add functionality for events detecting the player
Screenshot
Features
Adds basic functionality to check if events are within a certain distance of the player and if the player is in 180 degree line of sight.
In addition, behaviors can be set up for events to automatically act differently when detecting and not detecting, such as guards chasing when detecting the player and returning to their start location when they lose sight of them - this uses default pathfinding code so does not do long distances well. Use that behavior carefully.
How to Use
- Copy the "GALV_EventDetectors.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works.
Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
Updates
2016-08-21 - Version 1.2 - fixes to 'non detected' frequency
2016-08-20 - Version 1.1 - fixed bug when no terrain or regions specified
2016-08-01 - Version 1.0 - release